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Buildings that have fallen in to a state of disrepair.
A city is a large and densely populated urban area.
A location for the disposal of rubbish.
Excessively large and luxurious houses, usually built on several thousand square feet.
Featured in extensive amounts of games. Either acts as inventory for cars, like in GTA, or battlegrounds, like in Mercenaries.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
A hospital for people with mental illnesses. The prison-like insane asylums of old are the kind usually seen in video games, being an extremely popular horror game setting.
The mall is where you go shopping.
A thoroughfare that is lined with buildings. Sometimes people fight in them.
The United States serves as the location or the back-story of countless video games. It also plays host to some of the largest game development studios and publishers in the world.
Named after Sun zoo, anytime a bunch of animals get together they call it a zoo! Unless it's a farm.
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