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    Castlevania: Symphony of the Night

    Game » consists of 20 releases. Released Mar 20, 1997

    Dracula's castle has risen from the mist and the Belmont heir is missing! The open-ended gameplay mixed with RPG mechanics in this installment of Castlevania platformers set the template for later games in the series (coining the term "Metroidvania").

    guip1408's Castlevania: Symphony of the Night (PlayStation) review

    Avatar image for guip1408

    Solidifying A Genre

    Castlevania: Symphony of the Night was the first game of the series to move on from a linear action-platformer to a more exploration based style of game. Similar to what we got from Super Metroid, having a lot of back tracking, making you open a new path each time you got a new ability/upgrade, becoming the genre we know now as Metroidvania(the combination of the two names).

    In this game you play as Alucard, the son of Dracula. It's a direct sequel to Rondo of Blood, the first level of this game is the final boss fight of the previous game. The player controls Richter Belmont to defeat Dracula, then the game really starts. The intro is that Richter mysteriously disappeared and at the same time, Castlevania (Dracula's castle) has appeared once again, so Maria believes this two things are related. Plus, Alucard wakes up.

    As Alucard, you enter the castle and start exploring, looking for answeres, and the whole game takes place inside the castle, managing to still have great environments and twists for you to discover.

    My favorite thing about the game is how they implemented an RPG system to it, Alucard has equipments (sword, shield, clothes, etc..), as well as a level. You gain xp by defeating enemies, getting stronger each time. Throughout the game you'll also discover spells and transformations, making Alucard maybe the most versatile protagonist ever, in a video game. You always feel powerful without looking like you're breaking the game or anything like that. The controls are so tight, and his animations great to watch.

    The game deserves all the praise it gets for being one of the greatest games ever made.

    Other reviews for Castlevania: Symphony of the Night (PlayStation)

      Symphony of the Night, best 2D game ever made. 0

      IntroToday I'm going to review one of my favourite games of all time:' Castlevania: Symphony of the Night.' A good 11 years ago Konami had released the game on the original Playstation, The game later was ported to the Saturn, Xbox Live Arcade, PSN and the Playstation Portable in a rehashed version of Rondo of Blood. The PS and Saturn version can be found in barging bins if you're lucky but if you really want to start playing right now you can either get it on PS3 or Xbox360 for 10 dollars on th...

      1 out of 1 found this review helpful.

      Amazing Platformer/RPG 0

      I don't believe that I played anything else for about two months straight. Castlevania: Symphony of the Night is highly addictive even today. Yes, it is 2D, but all of the greatest games were!Even though it's 2D, they used cell shading and some graphics to simulate 3D in the scenery. ALUCARD, the main character, DRACULA's hybrid son, must survive Castlevania by slashing, shooting, and blowing up whatever is in his/your path.And just when you thought you were done, just wait til the castle flips ...

      0 out of 1 found this review helpful.

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