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The burial grounds that lie beneath the city of Dranik.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Deserts are typically depicted as hot arid places.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
Beneath Castle Mistmoore are a vast system of caverns that sprawl throughout the continent of Faydwer infested with vampires and other horrible monsters.
Located in Amiens, France, the cathedral was converted into a field hospital during World War I.
A neutral place in the afterlife, the destination of the souls of the dead whose lives were neither good enough to be worthy of bliss in Heaven nor evil enough to deserve damnation in Hell.
An area in Dark Souls accessed from Firelink Shrine and leading to the Tomb of the Giants. A surfeit of skeletons makes this a dangerous place for lower-level characters.
A repository (usually beneath the ground), containing one or more graves.
A covered passageway.
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