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    Chaos on Deponia

    Game » consists of 3 releases. Released Nov 06, 2012

    Chaos on Deponia is the sequel to Deponia. It is point-and-click adventure game with a dry sense of humor and high-definition hand-drawn art.

    altered_confusion's Chaos on Deponia (PC) review

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    Chaos on Deponia Review

    As promised Rufus is back for more, and this time he's got another plan to try to keep Goal out of the clutches of Cleatus, but as we have grown to know our hero we know that he's going to screw up with something at some point. In this middle chapter of the game you will be spending a good amount of time on the floating black-market home of Doc, and Bozo (the apparently not pirate, but Rufus thinks he's a pirate, though Bozo will never agree that he's a pirate).

    Graphically we are looking at the same game from the first, I do like the change in locale, though. The black-market does have quite a few twists and turns that in my head don't make complete sense, but at the end of the day if you navigate by the sectional maps you should find everything alright. There's more cast members this time around as you will be joining a resistance against the Organons, joining a platypus club, join an unorganized criminal organization (yeah think about that one for a bit) and getting in touch with some unresolved childhood issues.

    I forgot to mention this in the first review, but after big parts of the game occur we get a little diddy about what has just occurred by a junk musician and his chorus of unseen voices. I have to say that it definitely gives a humorous twist to parts of the game, though sometimes the lyrics are a bit much and don't make 100% sense.

    So as you can imagine the voices, control, and music are going to be the same, so I think we can just jump right into the action. Once again you will be on a point and click adventure trying to pick up anything that isn't nailed down because lets face it there's always a chance that we're going to need that random item at some point in the game. The one thing that I didn't really like about this game was the feeling of needing to constantly traverse from one side of the game to another and then back. I don't remember needing to constantly backtrack as much in the first game, but maybe that's because it was a smaller area that I was working with. Though I do have to say as a result the story did sputter a bit as I'm trying desperately to figure out where I need to go to next in parts of the game.

    Now this game keeps the humor up, and as much as I would love to outline some of the goofiness, I don't want to rob you of the enjoyment of discovering for yourself for the first time, so I will refrain, but I do have to say though there were lulls in the game, and there was some frustration from me on the constant need to walk back and forth, I did enjoy this game. I liked the mini-games that were presented, and I did have fun going through the game. So with that I have to give this game a 7.7 out of 10. I would have given the game a slightly better score if it didn't constantly crash 5 minutes from the end of the game. I had to find a video to see the ending.

    Other reviews for Chaos on Deponia (PC)

      Chaos on Deponia Review: A Tension-Building Crest 0

      If the Deponia trilogy is a roller coaster, then Chaos on Deponia is the crest of the first incline, not the crucial downhill drop it should have been. A thrill ride nevertheless, however, Chaos on Deponia’s importance cannot be understated. This midpoint builds the tension for the series’ climactic end, with more wacky characters and puzzles that quiz players in ridiculous ways, even if it advances the story very little.Despite early assertions from Rufus that he has shed his egocentric attitud...

      2 out of 2 found this review helpful.

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