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The Baneling is an explosive unit, excellent at blowing up defences or large groups of enemies. It is evolved from the Zergling.
Launched by Blizzard in 1997, this service provides a solid online foundation to Blizzard's franchises such as the Diablo, StarCraft and WarCraft series. As a constantly evolving service, a new version, Battle.net 2.0, was released in 2010 with the release of Starcraft 2.
An advanced zerg flyer in StarCraft II that specializes in anti-air attacking. They use a corruption ability that disables an enemy building from producing anything.
Creep is a living purple organic substance. This is essential in the creation of almost all Zerg buildings. It slowly grows as your base expands and in Starcraft 2, the Overlord and Queen units have the ability to create Creep.
A fleet is a group of ships, typically military warships, that sail together for mutual protection and to consolidate their power.
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
A snake-like projectile using Zerg unit from the StarCraft series. It can evolve into a Lurker in the expansion Brood Wars.
Micromanagement is the act of increasing the efficiency and longevity of units during a battle, or managing equipment, statistics and abilities on an obsessive level.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Minerals are the primary resource featured in many games.
For games that feature a mission briefing before gameplay.
The basic Zerg flyer unit from the StarCraft series. Infamously known for harassing ground units with their "bouncing" projectile attack.
The floating farm unit that provides supply for the sprawling Zerg army in the StarCraft universe.
Protoss is one of three major races in Starcraft. A noble and powerful race.
The act of acquiring resources for the purpose of building structures and/or unit construction. Resource gathering is a staple of the RTS (Real Time Strategy) genre.
A rush can be one of two things; in real-time or turn-based strategy it's pumping many units out quickly. In team-based shooters it is running across the map as soon as possible.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
When inventing a series of races for a sci-fi setting, creators sometimes utilize a common framework of three competing races, including Humans, advanced aliens, and monster aliens. This is especially true in video games, where variety and balance are key.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
An energy blade wielding warrior of the Protoss race in the StarCraft series.
A savage, animalistic alien Swarm that seeks out other species in the universe, intending to absorb the useful and exterminate the unworthy.
The Defiler is a relatively rare Zerg breed that secretes toxic substances to support Zerg forces.
A small and weak but fast and relentless starting unit in the Zerg race from the StarCraft series. Very effective in packs.
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