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Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
Jacking is the act of taking control of a vehicle that is not under the player's rightful or original possession, and may or may not have been taken out of another player's or NPC's possession.
A person serving time in prison or an escaped criminal on the run from the law.
A non-interactive sequence within a game most often used for plot advancement.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
The head honcho of a group of miscreants
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
The act of breaking the law.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Larceny by threat of violence. In video games you either plan and executes such robberies, or your job is to prevent them.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Many games that feature a theft mechanic also include a some form of risk or punishment. Other games just let players steal things as if it's a perfectly normal thing to do.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
A wheelman is a professional driver for hire, capable of performing high-risk evasive maneuvers. Jobs usually consist of, but are not limited to, delivery or getaway missions.
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