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Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
A system put in place to stop players from performing game breaking-actions, such as hacking or using specialized software to cheat, such as an aimbot.
An option that makes the physical character models in the game have enormous heads, and occasionally equally oversized arms. Usually accessed through a cheat code.
Some DOS games include a "boss key" or "boss button" that players can hit that displays a fake image of a graph or spreadsheet to make it look like players were working instead of playing a video game.
Cheating is the act of creating an advantage by using methods beyond the normal means of the game.
An in-game design interface that allows the player to configure aspects of a game, among other things.
Sometimes you want a challenge, sometimes you wanna coast.
Some versus/multiplayer modes had fighting game elements in non-fighting games.
God Mode is an ability, often entered through a cheat code, that gives the player god-like abilities.
Taking advantage of computers and machinery as weapons, in solving puzzles, etc. or otherwise changing up gameplay.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
The legendary Konami code, any who knew it were rewarded in many classic Konami games. UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A (SELECT) (START)!
No Clip is a command used to render the surface appearance of objects in the game environment while disabling their boundaries of collision detection.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
When a character that the player fights as a boss is playable elsewhere.
PlayStation Underground was a CD magazine published by Sony for the original PlayStation from 1997 to 2001. Each of the 17 issues included demos, video interviews, behind the scenes content, and much more.
The player never really dies, but is revived or respawned with little to no penalty.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
A mod is a user-created patch that alters any part of a game, or adds new content to it. At the extreme, "total conversion" mods can change the game so much that an entirely new experience is created.
Primarily found in fighting or sports games, the versus screen typically masks the load time of an upcoming matchup. Sometimes codes may be entered here that will affect the game.
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