The player character in Dark Souls can be customized as the player sees fit, so he or she may act as the vehicle for the player's personal role in the world of Lordran. The character never speaks aside from the default sounds triggered by being hurt. The phrase "Chosen Undead" is derived from a prophecy told to the player by Oscar, Knight of Astora.
The player character is directly referred to as the Chosen Undead on a few occasions, by Kingseeker Frampt and Gwynevere.
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