Something went wrong. Try again later
    Follow

    Chris Johnson

    Person » credited in 4 games

    Chris is an Animation and Gameplay Software Engineer who has worked on Skate 2 and Skate 3 for Electronic Arts, Black Box studio in Vancouver, BC. Before working in video games, Chris developed stock trading software for Windows in Los Angeles.

    Short summary describing this person.

    No recent wiki edits to this page.

    No description
    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.