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    Chris Olivia

    Person » credited in 5 games

    Currently Chief Visual Officer at Cloud Imperium Games Corporation, Chris Olivia has visual effects and animation experience in both video games and the film industry.

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    After cutting his teeth on Wing Commander 3 with Origin Systems as a cinematic artist, Olivia has continued to work for Chris Roberts on titles such as Wing Commander 4, Freelancer, Brute Force and now Star Citizen.

    Chris' first film experience was in 1989 as Special Makeup Effects Artist for the adult film industry ("...freak films were popular at the time."). His second stint was in 1996 when he worked at Rhythm & Hues studios on visual effects for film, commercial and theme-based rides. More recently he has been working at Troublemaker Studios as one of three artists working for Robert Rodriguez's in-house creative visual development team.

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