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Games made for a younger audience, usually between 3-9.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that are controlled partially or entirely with a touch screen.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Werewolves are humans that can shapeshift into wolves or wolf-like creatures. They often have strength and senses that surpasses those of both humans and wolves.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
Mummies are lumbering undead corpses wrapped in bandages. They are often associated with ancient Egypt and may have magical powers or be immortal.
Archers are marksman that practice the arts of archery. Archers specialize in picking enemies off from a distance one by one. using bows and arrows to deliver precise shots to unsuspecting opponents. it's a class base or a unit for a strategy game, archers are lightly armored and have less hitponits. but has moderate speed, longer range and highest damage of them all.
IGF is the Independent Games Festival, an annual gathering of Indie developers. The term also refers to the associated awards.
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