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    Collecting Items Using Weapons

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    This sword is really sticky... best not to ask why.

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    Items are typically collected by the player's character coming into contact with or proximity to an object, and weapons are used for destructive purposes against enemies or bonus targets. Certain games defy all logic by having boomerangs return with coins, or swords that can pick up potions. The Zelda franchise is particularly famous for this mechanic, and other games in the adventure genres.

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