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consists of 19 releases.
Released May 1985
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
Garments worn by Military or Para-Military organizations for combat related situations. These garments range from the Marines heavy duty Camouflaged battle dress they use in the Middle East to the SWAT uniforms our police departments use such as the DEA or U.S. Marshalls.
"It's hard to keep your feet dry when you're kicking in a skull." Unless you've got the right gear, that is.
This term can refer to both a visible shot onscreen in a shooter, or a round that has been fired from or currently loaded into a weapon.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
Framed pieces of glass or plastic that are worn in front of the eyes and on the bridge of the nose usually to correct vision or as identity statement.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Helicopters are flying vehicles, typically with a single large main rotor to maintain lift with a tail rotor to counter rotation induced by this main rotor. They are useful in air to ground combat as well as for quickly inserting and recovering infantry close to the front line.
Whether it's worn for protection or style, helmets appear in various game genres.
A knife is a commonly seen object in video games. Usually used for close quarters combat, or as a cutting tool.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
Pants (a.k.a. trousers) are a type of leg covering.
A cloth garment for the upper body.
A firearm capable of firing pistol ammunition automatically. Favored for shorter distances, or dealing death indoors.
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