Overview
Commandos lets the player control a unit of a British special forces, tackling various missions set during World War II. The game is viewed from an isometric perspective and stretches over 20 missions. Each missions features several or all (depending on the mission) specialists and varying goals. The enemy soldiers roam around the maps, control specific areas and follow patrol lines. The player is prone to avoid enemy contact. Thus, a cone of vision follows the enemy soldiers around and the player is advised to sneak around and hide. The game is more a stealth than an action game, and careful planning is usually the best way to succeed. The individual units have unique abilities and like in a puzzle game, the maps offer obstacles which can only be tackled by the respective units.
Commandos
Mugshots | Names | Title | Info | Specialties |
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 | Jerry "Tiny" McHale | The Green Beret | The strongest and most skillful soldier in the team. An expert in hand-to-hand combat and can kill more enemies than any other team members | - Carry heavy objects
- Carry dead bodies
- Distract enemy soldiers using a Decoy
- Silent kills using a combat knife
- Hiding himself in the snow or sand using a shovel
- Climb walls and hills
|
 | Sir Francis T. Woolridge aka Duke | The Sniper | His usefulness is limited but the Sniper is extremely invaluable in taking out enemies from a great distance | - Ability to shoot long range enemies using his precision rifle
|
 | James Blackwood aka Fins | The Diver/ The Marine | A silent killer much like the Green Beret but instead of hiding in a hole, he hides underwater and kills his targest using a knife or a harpoon | - Swim underwater using his diving gear and stay submerged indefinitely
- Silent kills using his combat knife and harpoon
- Pilot boats and submarines
|
 | Russell Hancock aka Inferno | The Sapper | A demolition expert and master of explosives. The Sapper is needed when it comes to blowing up buildings, large weaponry and vehicles | - Plant time bombs and remote controlled bombs
- Silent kills using a bear trap
- Ability to kill a group of enemies using hand grenades
|
 | Sid Perkins aka Tread | The Driver | Probably the least used of all the Commandos. Aside from being the team medic, the Driver's sole purpose is to drive vehicles for escape attempts or for offensive attacks | - Skilled in driving any land terrain vehicles like trucks, tanks and buggies
- Power to mow down enemies using his submachine gun
- Medical kit for healing wounds
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 | Rene Duchamp aka Spooky | The Spy | Master of disguise and the ultimate silent killer. Skillful in distracting an enemy soldier by making him face in one direction for a long period of time and silencing them with a poisonous syringe | - Ability to use enemy uniforms to disguise himself
- Carry dead bodies
- Ability to distract enemy soldiers
- Silent kills using a lethal injection
|
Missions
Norway
Missions | Available Commandos | In-Game Dates | Objectives | |
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1. Baptism of Fire | Green Beret, Marine, Driver | February 20,1941 | Blow up the relay station on the northwestern island |
2. A Quiet Blow Up | Green Beret, Sniper, Marine, Sapper, Driver | March 1, 1941 | Blow up the fuel depot within the walled camp |
3. Reverse Engineering | Green Beret, Marine, Sapper, Spy | March 4, 1941 | Blow up the large dam |
4. Restore Pride | Green Beret, Sniper, Marine, Sapper, Driver | March 10, 1941 | Demolish the German headquarters building |
5. Blind Justice | Green Beret, Spy | May 2, 1941 | Blow up the radar station in the mountaintop base |
6. Menace of The Leopold | Green Beret, Sniper, Sapper | May 10, 1941 | Destroy the Leopold cannon |
7. Chasing of The Wolves | Green Beret, Marine, Sapper, Driver, Spy | February 7, 1942 | Set off explosives on the two submarines at dock |
North Africa
Missions | Available Commandos | In-Game Dates | Objectives | |
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8. Pyrotechnics | Green Beret, Sniper | October 19, 1942 | Blow up the water tower and fuel storage tanks at the German supply depot |
9. A Courtesy Call | Green Beret, Sniper, Sapper, Driver, Spy | October 20, 1942 | Destroy the communications control building, the antenna, the weapons store, the command post and the bunker |
10. Operation Icarus | Green Beret, Sniper, Sapper, Driver | November 14,1942 | Rescue the downed pilot named Captain George McRae, destroy the weapons store, and blow up the two Ju-87 Stuka dive-bombers |
11. Into The Soup | Green Beret, Sniper, Sapper, Driver, Spy | December 3,1942 | Destroy all four oil rigs |
12. Up On The Roof | Green Beret, Sniper, Spy | March 15, 1943 | Rescue the Informer from confinement |
Normandy
Missions | Available Commandos | In-Game Dates | Objectives | |
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13. David and Goliath | Green Beret, Sniper, Marine, Sapper, Driver | May 15, 1944 | Sink the Bismarck II and destroy the fuel tanks |
14. D-Day Kick Off | Green Beret, Sniper, Marine, Sapper, Driver | May 25, 1944 | Destroy all four coastal guns |
15. The End of The Butcher | Sniper, Marine, Driver, Spy | August 26, 1944 | Assassinate the SS Grupenfuhrer Helmut Schleper and destroy the headquarters building |
Germany
Missions | Available Commandos | In-Game Dates | Objectives | |
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16. Stop Wildfire | Sniper, Marine, Spy | September 4, 1944 | Kill all the German sappers before they can blow up the bridge over the Maas |
17. Before Dawn | Green Beret, Marine, Spy | November 28, 1944 | Free French Resistance leader Claude Gilbert and his four collaborators |
18. The Force of Circumstance | Green Beret, Marine, Sapper, Driver | December 16, 1944 | Destroy the bridge over the River Maas (the very same bridge that you protected in Mission 16) |
19. Frustrate Retaliation | Green Beret, Sniper, Marine, Sapper | January 12, 1945 | Destroy all three V2 rockets and their launch pads |
20. Operation Valhalla | Green Beret, Sniper, Marine, Sapper, Driver, Spy | February 11, 1945 | Blow up the headquarters in Gundelfingen Castle, as well as both V2 missiles |
PC System Requirements
Minimum:
- Microsoft Windows 95/98
- P166MHz
- 32MB RAM
- 1MB SVGA card
- DirectX 6.1 compatible sound card
- DirectX 6.1
- 225MB hard drive space
Recommended:
- Pentium II 233 MHz
- 64 MB RAM
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