I picked this game up yesterday and have put about 3-4 hours into it, and right now I am regretting that I paid $60 for it. I bought this game in hopes of getting a fun sci-fi mystery with varied combat. So far I find the storytelling lackluster - the main character's internal monologues being particularly poor - and the combat too loose and messy.
I keep hearing that all the collectible writing is one of its strongest assets, and while I do like a lot of the world-building found in them, I find the use of swearing in these internal office documents to be majorly lazy writing that does not fit in the context of the world at all. Ok, so the agency isn't monitored closely by the Government, that doesn't mean that these documents can never be seen by higher-ups, and the director seems to be a pretty old school type who would never tolerate this kind of language in official documents. It really just seems like the writers were too lazy to avoid these words and every time I read one it immediately takes me out of the world.
Now the combat. The shooting is just too loose for my taste but I've gotten used to it for the most part. With that being said the game doesn't take any time to explain to you anything more than the mere basics - things I already assumed just by knowing its a shooter - and it doesn't offer much in terms of situational awareness when in combat. Then the fact that health regen in combat is solely dedicated to health drops from enemies I find myself dying a lot more than I would like because enemies aren't always dropping health when I need it. This wouldn't be that big of a deal if the game had good checkpointing, but instead of checkpoints, it respawns back to the last "bonfire" you used. The fact that they thought a game like this should have this system over a standard checkpointing system is beyond me. It doesn't add anything to the game other than busy work to get back to where you were, and if you didn't use the closest checkpoint that busy work is just that much longer.
My final complaint is I don't think the main voice actor is very good. All her line reads sound, well, like line reads. I don't hear a character speaking, I hear an actress reading lines off a script.
I love the art design and find everything to do with The Oldest House to be the game's strongest asset. While I've seen some Twin Peaks and some X-files I am by no means an expert or superfan of the shows, so a lot of the homage doesn't do much for me but gives the world design some good jumping-off points.
I really want to like this game, I was so ready for a lighter story (I just beat Last of Us for the first time) with tight combat and sick psychic abilities. I'm getting small doses of those, but there is so much mediocrity and frustration in between them. I looked up some tips and saw that upgrading the push ability is recommended so I'm going to do that next play session, but does anyone here have any other tips or advice on finding the good in this game?
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