The second project from 38 Studios was a massively-multiplayer online game set in their Amalur universe, established in the singleplayer RPG Kingdoms of Amalur: Reckoning. After 38's collapse, it is unlikely to ever see release.
Looks like WoW 1.5. This feels like what you get when you have a wealthy uber WoW fan like Schilling, trying to come up with his dream project, which is to get paid to play more WoW......I hope it works out. I wonder if the game world is larger than the state of RI....hmmmm...an E3 mystery perhaps?
The graphics engine is dated, but the environments look really really nice and unique. Less copy and pasted than WOWC was. However, I'm not going to play an MMO for a company that's in financial ruin. I'd have to worry every day about trying to log on to find my server no longer exists.
An MMO? They are doomed as a studio. The MMO train has left the station. No one cares anymore.
You would think so and I would wish so, but the amount of income MMOs gain in total is continuing to rise. There seems to be a population that plays each new release of an MMO then migrates to the next thing that brings up its ugly head. Further more MMOs are primarily played by social gamers and that means casuals which = more wallets to investors. So ya the string of bad MMOs will unfortunately not be going away.
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