Crimson Dragon was released alongside the Xbox One as a launch title on November 22, 2013. Originally a Kinect exclusive, the option to play the game using a controller was later added to the game. A spinoff titled Crimson Dragon: Side Story was released for Windows Phone on September 12, 2012.
The game is a spiritual successor to the Panzer Dragoon series of games due to many staff of the series contributing and working on the development of the game.
Left hand/trigger fires powerful single shots, right hand/trigger is used to lock on and fire lasers and both hands are used to fire off the spirit gauge to unleash a widespread attack which charges up over time.
Crimson Dragon was directed by Yukio Futatsugi (who directed the first three games in the Panzer Dragoon franchise) and was developed by his studio Groundling Inc. Tomohiro Kondo served as the lead designer of the game with the art direction lead by Manabu Kusunoki, both of whom also worked on the Panzer Dragoon series. Saori Kobayashi (who previously co-composed Panzer Dragoon Saga and Panzer Dragoon Orta) served as the composer of the game.
Announced at Tokyo Game Show 2011, under the working title Project Draco, Crimson Dragon was originally intended for release on the Xbox 360. The title of the game "Crimson Dragon" was announced in February 2012 shortly before its scheduled Japanese release date of June 13th 2012. Shortly before its June 2012 release the game was suddenly delayed for an unspecified amount of time with no reason being given by Microsoft for the delay. The game then reappeared during Microsoft's E3 2013 press conference where the game was announced as a Kinect exclusive launch title for the Xbox One console.