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    Crusader Kings II

    Game » consists of 2 releases. Released Apr 18, 2012

    The sequel to Paradox Interactive's Crusader Kings is a grand strategy game that focuses mostly on the dynasties of medieval Europe. Games begin as early as 769 and can span until 1453. Expansions have expanded the game's scope to include the Middle East, India and the Eurasian Steppe.

    Best patch notes ever

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    BisonHero

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    #1  Edited By BisonHero

    - Fixed a bug with all children getting the exact same education trait
    - The mouse wheel now works for scrolling in all windows again
    - Autopause on events in full screen mode now works again
    - AI: Made smarter about when to join Crusades/Jihads. Reduced "dogpiling".
    - MP: Fixed issue where the client was able to change starting date in the lobby, causing all kinds of issues
    - MP: Fixed an issue with being able to select dead characters from previous bookmarks
    - Fixed a bug with de jure assimilation of duchies when the king himself held counties in it

    - Fixed an issue with some plots where plotters did not get what they plotted for


    - Fixed an issue with war contribution scores turning negative and strange in huge, drawn-out wars
    - AI: Less keen on picking the 'Revoke Vassal Title' plot
    - Fixed an issue with the Weaken other Vassal plot where vassals at another level than you could plot against you
    - Assimilating duchies are now shown clearly on the map in the De Jure Kingdoms map mode
    - Exported WOMEN_INHERIT_PRESSED_CLAIMS and BASTARDS_INHERIT_PRESSED_CLAIMS to defines
    - Title creation was possible when at war for independence, resulting in an inconclusive ending and you as "victorious"
    - Added some missing French and German translations
    - Fixed a bug with the DLC banner not updating correctly in the main screen
    - Corrected text color codes in the French translation
    - Fixed a bug with the wrong text shown in Crusades/Jihads against heretics
     
    I found that absolutely hilarious. If that's wrong, I don't wanna be right.
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    BigChickenDinner

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    #2  Edited By BigChickenDinner

    Yo dawg.... aw screw that.

    I kinda giggled at the first one (merica)

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    deactivated-63f899c29358e

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    Those patch notes are pretty great - especially 'cause they actually sense and still are pretty funny.

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    NathanStack

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    #4  Edited By NathanStack

    @BisonHero said:

    - Assimilating duchies are now shown clearly on the map in the De Jure Kingdoms map mode

    Oh thank God, this was really ruining the game for me

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    Tennmuerti

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    #5  Edited By Tennmuerti

    Oh wow, I did not see which game this belonged to at first and though it was some kind of commentary on the real world.
    @BisonHero said:

    - Fixed a bug with all children getting the exact same education trait
    - The mouse wheel now works for scrolling in all windows again
    - AI: Made smarter about when to join Crusades/Jihads. Reduced "dogpiling".
    - MP: Fixed issue where the client was able to change starting date in the lobby, causing all kinds of issues
    - MP: Fixed an issue with being able to select dead characters from previous bookmarks
    - Fixed an issue with some plots where plotters did not get what they plotted for
    - Fixed an issue with war contribution scores turning negative and strange in huge, drawn-out wars -
    Think about it!
    Like ... damn.

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