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Character »
The practice in which a character blends seamlessly with crowds in order to maintain a low profile while on the move
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games with stories that involve aliens invading another planet.
A foreign language natively spoken by extraterrestrial biengs from another planet or galaxy
Ability to play as a non-human or extraterrestrial character.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Because you'd never expect a banana to be an undercover cluster grenade.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
Some games just won't settle for laughs. Some games make you want to cringe as you're busting a gut.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Umbrella term for any alien species with elongated limbs, enlarged heads and large black eyes.
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
The ability to influence and control the thoughts of others.
System in games that are used to alert the player of law enforcement attention and pursuit towards them.
Sexual behaviour that deviates from the norms of society.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
The ability to take direct control of another person's body, or an inanimate object, in order to further your own goals. Usually an ability found only in spectral characters.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
Games set in, or focused primarily around, the years between 1950 and 1959.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
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