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Game » consists of 0 releases. Released May 19, 2004
A bow is a strip of material, like cloth or ribbon, tied in a knot, but having two loops and two bits of "overhang" under the loops. In older video games, it was often used to signify that character was a female.
Cages are often used to house prisoners or animals. Other cages are used to confine combatants.
A series of links, typically of metal, that hold objects together, restrain them, or transmit mechanical power.
A clock is a device used to tell time.
A length of fabric that blocks out light and prying eyes.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
Divider that seperates land or structures from one another
Framed pieces of glass or plastic that are worn in front of the eyes and on the bridge of the nose usually to correct vision or as identity statement.
A grapple is a device, usually thrown or shot, that allows a game character to 'hook' onto objects within the game, with the purpose of climbing or scaling.
Glide through the air, sans power.
An article of clothing that rests on top of one's head.
A ladder is used to gain access to higher or lower ground. Also used as a weapon in most wrestling games.
A flotation device made to rescue sea-goers that have gone overboard.
Reflects light.
A sphere covered in small mirrored fragments; often associated with discos.
A necklace is often a piece of jewelery that is worn around the neck.
A necktie describes apparel worn snugly around the collar and tied in specific kinds of knots in front of the throat. Typically men's apparel, women can also wear them fashionably.
It's a pencil
A large orange fruit, often associated with Halloween.
A piece of furniture for holding and storing items.
A web spun by a spider to capture prey. Spider web may also contain items and remains left behind by previous victims.
Typically used to give information to road users.
An environmental feature that can usually be interacted with. Also can be something that is built in some titles.
Usually a Button, lever, or computerized scanner used to open, close, power on, turn on, or unlock something. Found common in most games that involve puzzle solving as well as shooters.
A tree is a perennial woody plant. Trees are often used in games as a natural wall, providing a barrier as well as cover. Many games also use them to make their environments looks more natural and attractive.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
A measuring device for figuring out the weight or mass of a specific object.
A framework built into a wall or roof to let in light or air.
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