Lords of Waterdeep, and the expansion Scoundrels or Skullport, take euro-style boardgame mechanics and apply them to the deep fantasy realm of Dungeons and Dragons.
You play a clandestine Lord, sending agents out to locations across Waterdeep to secure adventurers (Fighters, Rogues, Clerics, and Wizards) in order to complete quests and gain more secret influence across the city. New buildings can be bought, providing new locations and abilities, influence cards can be played to give yourself a boost or to hurt another player's efforts, and corruption can be gained to give yourself a boost, but is worth negative points at the end of the game.
At the end of seven rounds, each player reveals their Lord and final scoring determines who has the most influence over the city, and is the winner!
The iOS version does not yet include the Scoundrels expansion, but successfully ports the popular boardgame to digital play.