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Game » consists of 4 releases. Released 1986
Rolling Gunner is a shoot 'em up set in the year 2061 after artificial intelligence has taken over Earth.
An aptly named retro themed shooter for the Xbox Live Indie Game Marketplace from Sorcery Games.
Return to the roots of Gradius in this deliberately-retro re-imagining of the Gradius series for the Wii.
A PSP compilation of five Gradius games.
The sixth entry, and first straight-to-console iteration, in the fast-paced sci-fi space shooter series, Gradius V implemented 3D models and backdrops, simultaneous multiplayer, online scoreboards, "revival start," and advanced control schemes. It is the only Gradius game not developed exclusively by Konami.
A Game Boy Color compilation of the first two R-Type games, updated in color.
Gradius Gaiden expounds on the Vic Viper mythos in this formerly import-exclusive shoot-em-up with four selectable ships, a customizable power-up gauge, and two-player simultaneous play.
Arcade sequel to Salamander, which is known as Life Force outside Japan.
The fifth game in the cartoony series of Gradius clones.
Jikkyou Oshaberi Parodius is the fourth game in Konami's Parodius series. The game was first released for the Super Famicom in 1995 and ported with enhanced graphics to the Sega Saturn and Sony Playstation in 1996.
The sequel to Konami's 1988 side-scrolling shooter, putting players back in control of the Blue Thunder and Red Thunder starfighters as they continue their fight against the Mechanikons.
A side-scrolling shooter for the TurboGrafx-16, Dead Moon takes players across six levels, fending off an alien invasion.
Enhanced and remixed version of Rabbit Punch/Rabio Lepus.
A Japanese PC Engine exclusive horizontal shoot 'em up. Power-ups appear as rings around the player's ship.
The arcade sequel to the original MSX Parodius, Parodius Da builds on its Gradius-style gameplay and its unique comical charm.
The third installment of the Gradius series, pitting the Vic Viper against Bacterian forces yet again. It introduces the "Edit Mode" system, allowing players to fully-customize their weapon loadout.
A side-scrolling shoot-'em-up similar to the studio's earlier R-Type, putting players in control of a microscopic fighter jet in a parasitized human body. Its main feature is the use of mechanized tentacles that maneuvers around the ship.
A side-scrolling shooter with an aquatic theme, developed by Pack-In-Video for the TurboGrafx-16.
An arcade shoot 'em up from Taito featuring a golden dragon with a multi-segmented body. Released for the Arcade, Sharp X68000, and SNES.
An arcade side-scrolling shoot-'em-up from Konami, putting two starfighters against ruthless mechanized alien forces.
The direct follow-up to Konami's arcade shoot-'em-up classic Gradius, introducing customizable Power Meters with new power-ups. It had no official release in North America for 18 years.
Also known as Salamander, Life Force is a spin-off of the 1985 shoot-'em-up Gradius featuring two-player multiplayer and both side-scrolling and vertical-scrolling stages.
A side scrolling arcade shoot 'em up and the first in Konami's famous series. The game became famous for its extreme difficulty and varied power-ups.
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