What kind of build are you gonna go for?

Avatar image for rocketboot
#1 Edited by rocketboot (143 posts) -

When I first fired up Dark Souls I played it safe with a knight in heavy armour, wielding a huge sword and a good shield. Tons of points into vitality, endurance and strength. However, as an much more experienced player I feel like going into Dark Souls 2 a little less cautious. Maybe with a dual wielder, or 2 handing without a shield. That's what I've been having the most fun with in Dark Souls lately, anyway. Playing around with different weapons in my offhand never gets old! Maybe even a shield less caster with a long sword in one hand and a catalyst in the other (Gandalf style).

What are you guys going for right out of the gate? And for the beta testers, what have you tried and what do you think of the options this time around?

Since I pre ordered this thing I can't contain my excitement. March is a long way away...

Avatar image for superwristbands
#2 Posted by SuperWristBands (2281 posts) -

I liked the changes to sorcery and it definitely made me interested in trying that out first. I might do that.

There is always the appeal of fast rolls and huge weapons though... so I might do that...

Then again, running around with resistance pumped up super high and laughing as the enemies couldn't do much, if any, damage was also quite appealing... I might do that...

Good thing I have until March to decide. Unfortunately I have to wait until March to play :(

Avatar image for cptbedlam
#3 Edited by CptBedlam (4513 posts) -

I will probably play a conservative melee-build first because I enjoy the combat system, probably a STR build. For the second playthrough I'll pick sorcerer or dual-wield guy.

For the beta I picked the Warrior for the same reason: conservative melee build to explore the game and to study enemy attack patterns etc. Also, he looked badass.

Avatar image for gargantuan
#4 Edited by Gargantuan (1905 posts) -

Probably a strength build first and then either a dex or magic build.

Avatar image for pr1mus
#5 Posted by pr1mus (4158 posts) -

Strength.

Avatar image for yummylee
#6 Posted by Yummylee (24646 posts) -

I'm always bad at predicting what character I'm going to create for games like these. I'll probably opt for the sorta class that can heal oneself, specialising in the traditional 1H+shield, like I did with both prior Souls' games. But I'm sure I'll be testing other playstyles as the game goes on, and dual-wielding in particular looks like a lot of fun.

Avatar image for selfconfessedcynic
#7 Posted by selfconfessedcynic (2970 posts) -

I'm going to go Dex/Faith like usual. I like having a heal/homeward and Dex usually has a pretty great mix of ranged DPS and melee DPS options.

Avatar image for afabs515
#8 Posted by afabs515 (1737 posts) -

Vinny's playing has shown me that strength and heavy armor can actually work, so maybe I'll give that a go this time around. Although, I freaking love bows in gaming, and maybe this time they'll actually be worth a damn. Decisions, decisions!

Avatar image for kaiserreich
#9 Posted by Kaiserreich (895 posts) -

big fat strength build

Avatar image for jacksukeru
#10 Posted by jacksukeru (6563 posts) -

Dual wielding appeals to me after playing a ton of DaS1 either two-handing or otherwise not using a shield, but it might not end up being something I'll enjoy for a first playthrough. If I can't make that work I'll probably try a Strenght/Faith build, I liked those in the past and they'd probably be good for Co-op.

Avatar image for nentisys
#11 Posted by Nentisys (926 posts) -

Probably a fast-rolling strength build.

Avatar image for cornbredx
#12 Posted by CornBREDX (7198 posts) -

I like building a Cleric Knight and assuming it will have something similar (if not the same) I would still play that way in the new one.

Avatar image for savage
#13 Posted by Savage (618 posts) -

Now that heavy weapons can literally launch enemies into the air and send them flying, I'm going to two-hand the largest weapon I can find and slam some home runs.

Avatar image for jinstarwing
#14 Posted by Jinstarwing (53 posts) -

Nothing is better than huge ass claymore with a strength build and heavy armor. I really liked the stone armor in the Dark Souls hopefully they have awesome armor skins.

Avatar image for canteu
#15 Posted by Canteu (2968 posts) -

The same as last time. Most armour, biggest hammer.

Avatar image for chainreaction01
#16 Posted by chainreaction01 (219 posts) -

Probably go down sorceries again, although I am interested in mixing it up with a dual weapon build. Probably go Catalyst/Sword main hand and Shield/Sword off hand. Going to need some serious endurance for that though.

Avatar image for development
#17 Edited by development (3009 posts) -

I'm gonna go for the "accidentally stumble into the Black Knight Sword at the first available chance and destroy everything until NG+" build. But seriously, I hope they don't have drops like that in 2. It shouldn't be "up to chance" whether or not you get a game-breaking weapon. My entire first experience with that game was a walk in the park. Killed most bosses, including the 4 Kings, on my first try. Not the 'Dark Souls' experience you want. Every weapon I got was no match for my Black Knight Sword. Finding awesome weapons was irrelevant.

That said, I'll aim for Str-focused, with Dex for weapons as I need it, and the rest dumped into Endurance like usual. Vitality is for chumps.

edit: and Tiny Head, of course.

Avatar image for strangestories
#18 Posted by Strangestories (341 posts) -

I think I'll go for a strength build first? Maybe? I'm torn because all of the stats are useful now. It's a choice between agility and resistance; all your actions are faster including rolls, parrys, raising your shield, using items, etc. or you have high physical defense meaning you can take the hits when you aren't blocking.
I also loved my sorcerer who did 1k+ damage with spells and had Velka's Rapier as a backup. I don't know I don't know I don't know.......I mean, there's a spell called magic greatsword.

Avatar image for theht
#19 Posted by TheHT (14312 posts) -

I was a wanderer in Demon's Souls and Dark Souls, so that. Dex and some endurance for hella dodging. Got hella dodges bro.

Avatar image for ezekiel
#20 Edited by Ezekiel (1695 posts) -

Light armor with small or medium sized weapon. Whatever looks good and is effective. Standard weapon reinforcement. High Agility and stamina. Female.

Avatar image for aegon
#21 Posted by Aegon (7236 posts) -

V-Bomb smash! (I dunno)

Avatar image for somejerk
#22 Edited by SomeJerk (4077 posts) -

I had a very good time with a dual swordsman, with a shield at the ready I went straight from the first bonfire to oneshotting the Executioner's Chariot boss, only putting points into Agility. I'll use that for a cookiecutter base for my solo play target of beating the game.

When it's time for connecting online and making a new character for summoning and PvP I'm going Int/Faith, as long as it starts to kick ass. I'm not a stranger to putting points exclusively in Int and kicking ass in PvP.

There are good ideas and posts in this thread, but just don't forget about Agility. It's GOOD. Running faster = you feel better. Dodging = helping. More frames that work your way. Health is nice but you shouldn't be tanking.

Avatar image for ezekiel
#23 Edited by Ezekiel (1695 posts) -

I don't think I'm going to spend much time dual wielding. Only because it's disadvantageous in reality and I'm a stickler for realism.

Avatar image for yummylee
#24 Edited by Yummylee (24646 posts) -
@ezekiel said:

I don't think I'm going to spend much time dual wielding. Only because it's disadvantageous in reality and I'm a stickler for realism.

Even in a dark-fantasy game that has you fighting dragons, skeletons, and lizard men as a soul/undead?

Avatar image for falserelic
#25 Posted by falserelic (5770 posts) -

Knight.

I like to get up close and personal with my work, I like to get nasty with it, then go full force as violently as possible.

Avatar image for zeik
#26 Posted by Zeik (4420 posts) -

Something with a magic focus probably, because I really like the changes made to the magic in the beta.

Online
Avatar image for ezekiel
#27 Edited by Ezekiel (1695 posts) -

@yummylee: Yes. I wish the swordplay and other physical stuff were more realistic in general. Even Link blocks not with the edge but with the flat of his (Biggoron's) sword and carries his shield not with his hand but with his forearm. He jumps to the side because it's more practical than rolling.

Dark Souls' fantasy elements are fairly realistic within the universe. There isn't a lot that exists just because.

Avatar image for mano521
#28 Posted by mano521 (1258 posts) -

resistance only!

Avatar image for zolroyce
#29 Edited by ZolRoyce (1621 posts) -

I like going with Strength and Health and Endurance. If I can dodge it I will, but if I can't I at least want to know I have enough health to take the hit of whatever it is.

Avatar image for fredchuckdave
#30 Posted by Fredchuckdave (10212 posts) -

I guess it depends if "Insert Black Knight here" drops "insert Black Knight weapon here" or not.

Avatar image for gatehouse
#31 Posted by Gatehouse (933 posts) -

I loved my pyromancer/dex character in Dark Souls, so a lightly armoured fast character with a magical hint sounds rather awesome to me. If I can get an awesome looking, fast sword, then that would be perfect. At one point though, a dual wielder will have to be tried out.

@zeik: What were the changes they made in beta? I'm going through Dark Souls 1 as a sorcerer now, so I might consider going down that route too.

Avatar image for soldierg654342
#32 Posted by SoldierG654342 (1899 posts) -

A bad one. I want to be able to use as many weapons and as many spells as possible the first time around so I know how to spec int eh future.

Avatar image for tobbrobb
#33 Edited by TobbRobb (6090 posts) -

I'll be some kind of berserker character again. Heavy two-handed weapons and low armor/no shield.

Avatar image for fredchuckdave
#34 Edited by Fredchuckdave (10212 posts) -

@soldierg654342: Yeah that's usually the most fun approach, makes your first character kind of a hassle when it comes to NG+ though.

Avatar image for senrat
#35 Edited by senrat (359 posts) -

Ill end up making a similar build to both my demon souls and dark souls character. Just enough strength and dexterity to wield all the weapons I want and a lot of endurance so I can wear decent armor with no movement penalty. Then the rest goes to vitality.

Avatar image for tarsier
#36 Edited by Tarsier (1491 posts) -

ill have a lot of fun trying out the weapons, i dont want to know what im going to end up with

Avatar image for aetheldod
#37 Posted by Aetheldod (3914 posts) -

Going for a cleric knight , with a halberd (loved the moveset) a shield , a second hand halberd (worked in the beta for faster attacks) and if there is a bleeding weapon enhancement path , that , and with faith stuff (I do hope we get Wrath of gods again :P) also this time with the hexen part of miracles its going to be more interesting. And depending on the weapon scaling that is the stats I will put levels on , altho wont ignore endurance and hp and faith obviously , if I go for the bleeding weapons i will need to put stats into dex as well (again if the stats are kept from the beta) . Will not put much stats on to agility , I liked the "slower" movement of the base cleric as is (unless this changes a lot from the beta). Its going to be a little of a mismatch but I never been into min/maxing in rpgs (as you can see this is not a PVP focused build). Second character will probably be a sorcerer ... never been into magic in Souls games but the sorceries in DKS2 were really cool looking to pass up. Then I will play a knigth.

Avatar image for peritus
#38 Posted by peritus (1128 posts) -

either heavy/strength or an allrounder with spears i think.

Avatar image for ripelivejam
#39 Posted by ripelivejam (10907 posts) -

all heavies no medkits

Avatar image for dudeglove
#40 Posted by dudeglove (12579 posts) -

THE V-BOMB

Avatar image for mikelemmer
#41 Posted by MikeLemmer (1411 posts) -

I'll probably try either a pure magic build or an archer, just because I know those builds were tough/underpowered in Dark Souls and I want to see if they've made them viable.

Avatar image for arbitrarywater
#42 Posted by ArbitraryWater (14686 posts) -

I'll start idealistic, with armor that actually lets me dodge, followed by me going "screw it" and going full poise tank.

Avatar image for strangestories
#43 Posted by Strangestories (341 posts) -

I'll probably try either a pure magic build or an archer, just because I know those builds were tough/underpowered in Dark Souls and I want to see if they've made them viable.

Pure magic was extremely viable and powerful in Dark Souls (for pve at least).

Avatar image for tesla
#44 Edited by Tesla (2126 posts) -

A bad one. I want to be able to use as many weapons and as many spells as possible the first time around so I know how to spec int eh future.

Yeah that is definitely the way to go. Gotta find out which weapons and gear you prefer before you can construct a build around them.

Avatar image for fredchuckdave
#45 Edited by Fredchuckdave (10212 posts) -

@arbitrarywater: But then every boss will be like Kalameet and say "fuck your poise house"

Avatar image for arbitrarywater
#46 Posted by ArbitraryWater (14686 posts) -

@arbitrarywater: But then every boss will be like Kalameet and say "fuck your poise house"

I should REALLY play through the Dark Souls DLC. Watching Vinny stumble through it isn't the same as stumbling through it myself, though I'll be honest when I say that playing a DEX focused character running around with the Chaos Blade is not the most powerful build out there.

Avatar image for zeik
#47 Edited by Zeik (4420 posts) -

@gatehouse said:

I loved my pyromancer/dex character in Dark Souls, so a lightly armoured fast character with a magical hint sounds rather awesome to me. If I can get an awesome looking, fast sword, then that would be perfect. At one point though, a dual wielder will have to be tried out.

@zeik: What were the changes they made in beta? I'm going through Dark Souls 1 as a sorcerer now, so I might consider going down that route too.

Magic now has light and heavy attacks as well as the ability to two hand your staff, just like melee weapons. Light/1-handed spells are quicker but do less damage. Heavy/2-handed spells are slower and consume more stamina but can do notably more damage. (You still use up one charge of magic regardless.)

You can manually aim spells when 2-handing a staff, just like a bow.

Several spells, like the basic soul arrow, have some light homing ability, so you can just point it in the general direction of an enemy and it will usually hit.

Both Sorcery and Pyromancy are now boosted by intelligence.

Leveling attunement now increases your spell speed instead of dexterity. It also increases at consistently incremental levels, instead of just 40/45.

There are items that can restore magic charges.

I might be forgetting something else, but they definitely made a lot of changes. It seems much more well designed this time around.

Online
Avatar image for fredchuckdave
#48 Posted by Fredchuckdave (10212 posts) -

@arbitrarywater: DLC is the best overall section out of either game, even Demon's Souls nostalgia freaks (as someone who played Demon's Souls before Dark Souls ever came out mind) like it so that means it must be the most amazing thing ever. It's like as good as Demon's Souls was in their fractured minds; that's completely impossible! In short, it is utterly amazing.

Avatar image for bushpusherr
#49 Edited by bushpusherr (1075 posts) -

I plan to be the strongest, heaviest motherfucker I can. I almost always play games that way, and I'll probably switch to a full on glass cannon Intelligence build for my second character.

Avatar image for immortalsaiyan
#50 Posted by ImmortalSaiyan (4748 posts) -

Fuck if I know.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.