Taken straight from The Polygon story found here: http://www.theverge.com/gaming/2012/9/4/3290781/darks-souls-creator-contemplates-introducing-easy-mode
Hidetaka Miyazaki is contemplating adding an easier difficulty option for the game in order to broaden the appeal of Dark Souls to more casual players scared off by the nefarious reputation of being "like omg the hardest game ever". I can certainly see where he is coming from. From Software created a very unique and engrossing experience and to see many people not even try the game because they're too scared that they just won't be able to hack it is disheartening. In his place I'd want as many people to see what I put 2-3 years of my life into as well.
I think he says it best
"Having said that, however, it is true that Dark Souls is rather difficult and a number of people may hesitate to play," he explained. "This fact is really sad to me and I am thinking about whether I should prepare another difficulty that everyone can complete or carefully send all gamers the messages behind our difficult games."
He adds that players aren't searching for easy games so much as worthwhile ones, "so I think it is natural that hindrance or stress that does not attribute to such interesting and worthwhile elements will be removed in the end."
It's very true what he says there in the end, that it's not the hindrance or stress that makes a game like Dark Souls - and removing that barrier for certain people that want to experience the world and the story is in no way defacing the game as some might believe.
What do you Souls fans think?
EDIT:
thanks to
Not sure if this has already been posted;
Namco Bandai got in contact with us, claiming that there was a ‘translation mistake’. Although we did note at the time that the interview’s translation wasn’t very good the sentence in question always seemed pretty unambiguous. But this is apparently what it should have been:
‘This fact is really sad to me and I am thinking about how to make everyone complete the game while maintaining the current difficulty and carefully send all gamers the messages behind it.’
According to Namco Bandai, ‘This revision has been made in order to inform Miyazaki-san's true intention and what has been originally posted had a mistake because of mistranslation.’
http://www.metro.co.uk/tech/games/910855-miyazaki-backtracks-over-dark-souls-difficultly-level
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