I can respect difficult games that don't hold your hand, but this game just doesn't strike me as an enjoyable experience. It might provide "satisfaction", but that seems to be mostly because getting through it is such a harrowing, controller-throwing pain in the ass.
In most games, Dark Souls' brand of "trial and error" memorization to get through parts of the game would just be considered poor design. And in those games, the death penalty likely isn't nearly as high. And only for Dark/Demon's Souls would a lack of proper explanation of the complex mechanics and systems get glowingly rephrased as a "fascinating limitation of knowledge" by a fan of the game, haha.
I should add that isn't me passing judgment on people who like these Souls games. They clearly aren't for everyone, and I'm obviously in that group. Fun is fun, and if you have fun with them, then bully for you. I enjoy Trackmania, another game that is sort of broken in a lot of weird ways, and lots of people don't. To each their own.
In the end, though - I'm with Jeff and Ryan. The gameplay itself just doesn't seem that compelling - particularly the spectre of playing through massive chunks of the game over and over as you "learn" your way around.
- Scott
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