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    Dark Souls

    Game » consists of 14 releases. Released Sep 22, 2011

    A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.

    Question regarding INT

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    James5955

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    #1  Edited By James5955

    I'm playing as a pyromancer and I've gotten my INT stat up to 19, and have 4 slots for spells, my other stats have been put into endurance/strength/dexterity. I have a lot of soul points and I'm ready to level however I'm unsure as to how effective the INT stat is. I've heard that it only helps with soul based spells which is alright, I just don't want to dump a lot of levels into a stat that doesn't help much.

    Do you guys think the stat makes big enough of a difference to invest a lot of points into?

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    Rayeth

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    #2  Edited By Rayeth

    Int does not affect Pyromancy spells until you upgrade your Pyro flame item a bit. So unless you've done that a bunch the int point aren't going to help much unless you also want to cast Sorcery spells.

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    kingzetta

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    #3  Edited By kingzetta

    you should become a soul magic user.

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    uniform

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    #4  Edited By uniform

    At the point I'm at (lv 21), I'm just playing a Pyro like I would another melee class. I just look at the Fireball as a cool perk, but I don't consider my class to be like a Sorcerer. I'm dumping my points into Str, Sta, End.

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    bcjohnnie

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    #5  Edited By bcjohnnie

    @uniform: That's exactly what baffled me about the pyro... I was playing melee/hunter, then I found the pyromancer in the sewers, and it seemed dumb not to buy it. Now I have replenishable firebombs basically in addition to my melee? Sign me up.

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