I like this feature quite a bit. Seems like a cool thing to do when multiple Whiskey folks are playing a game, to rouse up the MOST REALEST TALK. I found this especially interesting since I've been playing the game for a while this evening. Been playing a pyromancer, which I'm really enjoying! I pretty much didn't use any magic in Demon's Souls, so it's a nice change of pace.
The lack of explanations for things in both this game and the previous title is still a bit of a mystery. And I'm not talking about leading the player along with directions on where to go, or things like that; I think the exploration and finding things out for yourself (usually by getting super murdered) is a great part of the game. I'm talking about explaining some of the key systems like humanity (which I'm glad it's not just me that's confused about it). It's strange that there's not much of a penalty anymore for being non-human - it seems to mainly prevent one from using some the PvP and PvE features, making you unable to kindle, and lowering your drop rate - sadly the game doesn't tell you for sure, but it seems like you guys came to the same conclusions. It's kind of silly that the manual for Dark Souls is like 4 pages long; the original game (or at least the first-run copies of it) came with a 140 page guide, explaining everything in great detail, which was insanely helpful for playing through Demon's Souls. Luckily, a good portion of that knowledge carries over, as you guys mentioned in the video.
I already ran into the situation you guys mentioned of having multiple bosses that could both kill me pretty quick, and having to pick one to just tough it out with. I got murdered by a butterfly, so I had to find something easier to do :P The open-world nature of the game is definitely a big change, but I think I prefer it. The lack of a map is not a big deal at all, I find. You get pretty acquainted with the areas pretty quickly, especially after re-treading them a couple times, either through dying or passing through via shortcuts.
There seem to be multiple good weapons you can get from cutting off the tails of enemies - you guys mentioned the rat-tail thing, and I already got a pretty good sword from someone else. I'm still pretty early on, so that should give you a good idea of which enemy it is ;)
Somehow, I think the targeting in Dark Souls is actually worse than Demon's Souls, mainly because it seems like you can't switch between enemies by flicking the right stick once you've already locked onto a different enemy. Am I crazy, or did that feature get taken out? I've had to unlock and re-lock the targeting to switch enemies so far.
Anyways, sorry for the wall of text. A lot to respond to in your 30 min video, plus I think the Souls games are super interesting to discuss. Keep the coverage coming, great job!
Log in to comment