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    Dark Souls

    Game » consists of 14 releases. Released Sep 22, 2011

    A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.

    Sorcerer advice - should I bother upgrading gear early game?

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    UpPast2

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    #1  Edited By UpPast2

    I'm around SL 32 and have mainly been putting my souls into leveling. I know most classes put souls into gear (armor/weapons) in equal portion to leveling, but since the sorcerer's damage is INT dependent for spells should I be bothering upgrading the gear? It seems like a waste of souls at this point since I'll still get one shotted in +5 armor - I was thinking of just waiting until I get the higher armor sets and a better weapon.

    I know I'll be screwed for PVP encounters but I plan on dying when it comes to that anyways. What do you guys think?

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    Fredchuckdave

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    #2  Edited By Fredchuckdave

    Save souls for spells, as far as Sorc goes getting to 44 Int is the only goal you should have. Spell progression should be: Soul Arrow, Great Soul Arrow, Great Heavy Soul Arrow, Homing Soul Mass (don't know how bad it got nerfed), Crystal Homing Soul Mass, Soul Spear, Crystal Soul Spear. 8 VIT runs are entirely possible thanks to your absurd damage output potential. Dusk Crown and/or Gwyndolin's hat plus sorc boosting ring = success. Use Logan's super catalyst for overkill. Don't PvP, if you simply MUST then camp corners with soulmass variants and hope the guy's an idiot.

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