If you're interested! Some of the bigger ones (to me)
- It's now easier for friends to be matched with each other. When the guest player’s character level and weapon is higher than that of the host player, the level will be adjusted accordingly.
- Healing items will not be available during PvP with the exception of Estus Flasks. To prevent long and drawn out battles, the number of Estus Flasks is halved for phantoms.
Players can select the number of usable items, such as consumable souls or covenant items, to use instead of one at a time as in the original game.
- When the up or down directional pad button is held down, the first item equipped will be selected.
- The online network has been changed from P2P to dedicated servers.
I never really played much PVP or co-op in any of these games so a lot of the stuff involved isn't super relevant to me, but it sounds like it'll change things around a bunch for people who are into that kind of thing. I still need to beat DS3, I guess.
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