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    Dark Souls

    Game » consists of 14 releases. Released Sep 22, 2011

    A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.

    Too difficult. (my story)

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    Ovenall

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    #1  Edited By Ovenall

    I bought this game the Thursday it was released. I knew it was supposed to be painfully difficult. I knew I had some mental issues... But I also had a lot of free time and a love of RPGs and sword and sorcery in general. I'm 40 years old, married, no kids. Mid life crisis full effect.

    I played as a wanderer my first character. A disaster. I'd never played Demons Souls, so I was brand new to the controls. Died over and over on the Asylum Demon. F**k. Gave up for a while. Few hours later, I tried a Bandit character. Killed the Asylum Demon on the first try. Felt like a bad ass.

    Grinded away for several hours. Became hooked on the forums here and the Gamespot forums as well. The goddamn game wouldn't leave my head. I could not stop thinking about this damn game.

    Long story short: I never got to kill the Taurus Demon. I came close the first few times. After that I got sloppy, or else I was trying too hard to emulate youtube videos I'd seen. I ended up on my fourth character after reading the forums extensively... a pyromancer... I still couldn't beat the fu***cking taurus demon. I was literally dreaming about this game by now. I was becoming short tempered towards my wife, the one person who I really love on this earth.

    I tried grinding out more levels on the sly... late at night after my beloved wife was asleep. Still getting killed. F***ck this I thought. Leveling doesn't do much iot seems.

    One last rage quit. It was seven days after getting the game. I live in a big city surrounded by a few universities... there's college kids all around me.

    I put the game on a newspaper box with a note attached: "Free game: it will ruin your life. You're welcome"

    I went out a few hours later and it was gone. I obsessively thought about the game for weeks afterwards. I still think about it. I just don't have the patience or the time to do it. Dark Souls taps into the casino slot machine/ MMORPG kind of reward center of the brain.

    Anyway, thanks for reading.

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    McGhee

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    #2  Edited By McGhee

    I was just going to call you a pussy and be done with it, but I thought this was pretty funny:

    I put the game on a newspaper box with a note attached: "Free game: it will ruin your life. You're welcome"
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    xyzygy

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    #3  Edited By xyzygy

    You do know that you can kill the Taurus Demon very easily by falling on him and attacking? It takes massive chunks out of his health. I mean like, 1/3 for every hit. The only thing you really need to do is get to the ladder, the rest of the fight is cake.

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    OroJackson

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    #4  Edited By OroJackson

    Since you no longer have the game, and really don't need advice, I guess I'll just direct this to anyone who is having similar problems to you and comes across this thread, however unlikely that might be:

    The game is not as bad as you're making it out to be, at least not where you are. Its all about slowly picking your spots, not over-agrroing and simple block and counter attack until dead. Get a 100% physical damage absorption shield (Heater Shield from merchant or Dragon Crest from the Valley of the Drakes if you have the master key) and take your time with the enemies. Also if the Taurus Demon is a pain, just grind out some souls and buy a few firebombs and he turns into a piece of cake.

    Look at me, so obsessed with this game that I'm giving advice to someone who doesn't even own it anymore...

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    McGhee

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    #5  Edited By McGhee

    @xyzygy said:

    You do know that you can kill the Taurus Demon very easily by falling on him and attacking? It takes massive chunks out of his health. I mean like, 1/3 for every hit. The only thing you really need to do is get to the ladder, the rest of the fight is cake.

    Don't tell him that! He already gave the game away. What if he makes the horrible mistake of buying the game a second time? Can you imagine the horror?

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    jozzy

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    #6  Edited By jozzy

    Funny story, loved reading it.

    But, as someone who is also terrible at games it's hard to understand you couldn't kill the Taurus demon after such a long time. I mean, he is definately the first real hurdle in the game but there are some really easy strategies like the plunging attack or the firebombs.

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    FluxWaveZ

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    #7  Edited By FluxWaveZ
    @jozzy: Maybe he's even worse at games.
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    SuperWristBands

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    #8  Edited By SuperWristBands

    By the sounds of it, you will be back. Something like this happened to me in Demon's Souls. I was really obsessed with the game and watched videos, read forums, looked at guides. I beat the 5th world but no other I could do. I came back a year later and kicked its ass.

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    mdnthrvst

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    #9  Edited By mdnthrvst

    Proves me right.

    As someone who's beaten the game, I can basically sleepwalk through to the first Bell of Awakening without losing a life, and there's actually a way to kill Taurus (WITHOUT JUMPING!) in as few as half a dozen hits. Choose the Master Key as your Gift, and find the Gold Pine Resin in the Undead Burg. Use that on your weapon, and it'll deal around 200 damage per hit. I can kill Taurus in ten seconds flat, but then again, I've taken on seven of him at once later in the game.

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    ImmortalSaiyan

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    #10  Edited By ImmortalSaiyan

    No offense or anything but if the Taurus Demon gave you that much trouble selling the game was a wise choice.

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    skurk

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    #12  Edited By skurk

    You, sir, probably did the right thing in your case.

    As we grow older time grows scarcer, life catches up and we have less time for frustration. The little free time most of us has is best spent with easier, push-button-receive-reward games.

    I happen to find myself with more spare time than ever before however, and it couldn't have gotten to me at a better time. Somehow I really enjoy having it ripped away from me with a frown, a sarcastic remark and a kick in the groin.

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    deactivated-5bb67033e3422

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    Ok so you started the video game version of ‘the ring’ oh god you bastard!

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    McShank

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    #14  Edited By McShank

    @mdnthrvst said:

    Proves me right.

    As someone who's beaten the game, I can basically sleepwalk through to the first Bell of Awakening without losing a life, and there's actually a way to kill Taurus (WITHOUT JUMPING!) in as few as half a dozen hits. Choose the Master Key as your Gift, and find the Gold Pine Resin in the Undead Burg. Use that on your weapon, and it'll deal around 200 damage per hit. I can kill Taurus in ten seconds flat, but then again, I've taken on seven of him at once later in the game.

    hope you know you can just buy a key to get to that item from the first merchant right?

    Also this guy just seems like he may love this kind of gameplay but he doesn't understand it.. The boss is a simple shield up and back away from swings. run in after swing and hit. run back and repeat since his swings will encompass a wide angle. Or meerly use the firebombs that you so handly find along the way and you shouldn't have to touch him once with a sword. Or jump on him to cut his life in half.. Or you know.. block his hits and hit him / repeat. The game is not hard, rather it tests to see how smart you are and can you learn from your mistakes. If you die by charging in, Next time dont do that. Rather walk in with your shield up and try it that way.. Game is easy if you just stop and learn from your mistakes.

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    deactivated-5d7bd9e4bef30

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    This was a completely reasonable and good "This game was too hard for me" post.

    No whining and whinging about how "unfair and cheap" it was, but a calm and rational explanation of how this just isn't the right game for you, unlike the hordes of posts that proclaim that the game is awful and terribly designed cause they didn't get it.

    I commend you sir and the horrors you have unleashed on some poor soul.

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    Stingraymond

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    #16  Edited By Stingraymond

    You couldn't kill the taurus demon? Christ bro you should never have bought this game... all it takes is climbing the ladder three times and doing plunging attacks. No joke, my 6 year old brother beat that boss.

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    TobbRobb

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    #17  Edited By TobbRobb

    You could probably have taken down Taurus with a little more time, but if he really pissed you off that much.... You probably wouldn't have finished the game anyway, it get way harder. Getting rid of it was a good idea.

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    jetsetwillie

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    #18  Edited By jetsetwillie

    i've just reach blighttown.

    and in my opinion all the fun has gone from the game down there. its too hard, the guys with the poison darts piss me off no end and the framerate sucks (playing on PS3).

    its not fun. im sure if i played it for 9 hours learning where every fucking poison fly or fire breathing dog is then i could do it. but im just not enjoying it any more.

    im about half way through and im not sure im ever going to play it again.

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    Canteu

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    #19  Edited By Canteu

    @Ovenall: "fu***cking"

    This made me laugh

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    Tesla

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    #20  Edited By Tesla

    I like to think that the game will continue to get passed from person to person, leaving a trail of crushed spirits in it's wake.

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    Valestis

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    #21  Edited By Valestis

    @jetsetwillie said:

    i've just reach blighttown.

    and in my opinion all the fun has gone from the game down there. its too hard, the guys with the poison darts piss me off no end and the framerate sucks (playing on PS3).

    Do you have the Spider Shield? It's great against poison dart dudes.

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    Pieman51

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    #22  Edited By Pieman51

    No one has to be an ass about this...

    The game is hard. No person alive can tell anyone it's an easy game. Because then you'd be lying.

    Clearly, he's married. He has a life. He lives a good one, and doesn't want his daily life to be negatively influenced by that of some dumb video game. I wouldn't want that either. He got rid of it for a reason, and I can't blame him for it. No one should.

    I agree you probably could've traded it in, but If that's the choice you make, no one's stopping you. Of course this forum will take this whole mature discussion and turn it into a trolling contest because they think you're mocking the game.

    Let me just clarify that ANYONE who mocks this man is a hypocrite. You had trouble in this game too, and you can't deny that. Stop being a whiny bitch, he made his choice. He's 40 years old, he can take care of himself.

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    Ovenall

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    #23  Edited By Ovenall

    OP here, popping in again.

    I think it's a great game. Really, really great. Never played anything like it. Best sword(or whatever weapon)/shield fighting ever. Problem is it consumed me. I could not stop thinking about it. Even now, I'm thinking about picking up another copy. I'm comfortable money-wise and don't really care about the $60.

    There are elements of this game that are ingenious. The design and look are one. Never felt like I was in a type of purgatory before. Really, actually inside purgatory.

    Mainly it's the risk/reward factor. I think it's similar to the excitement gambling or an MMO offers. There's a feeling of compulsion that was driving me, and I could not stop obsessing on it. The pacing is the real mind-f**k though. There's a steady, slow progress through the low level monsters, which is almost peaceful and relaxing in a meditative way... then you reach a boss and there's loud music and a feeling of rush. You have to run and the taurus demon is gigantic. It's a mind-f**k, plain and simple. Brilliant.

    I think watching Youtube vids of the Taurus demon messed me up more than if I hadn't seen them. The first time I fought him I almost killed him. I got worse and worse at it, trying to aim and jump at his head from the tower.

    I think more than anything this game demands dedication. Which I cannot give. Hopefully someone out there is playing the copy I bought and having fun.

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    Karkarov

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    #24  Edited By Karkarov

    Actually there is a secret best way to kill the taurus demon I found. You put your face in his crotch, lock on him, and hold your shield up. Wait for him to swing, if you are in his crotch correctly it is 90% likely to just miss, counter 1-2 hits, let stamina recover, go back to holding up your shield and waiting for the next miss. The end. I have killed him this way around 3 times now, I think in those attempts he landed one hit total.

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    gla55jAw

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    #25  Edited By gla55jAw

    Did a fall attack with Drake sword and then threw firebombs till he died. Easy.

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    Hooray4Larz

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    #26  Edited By Hooray4Larz

    Certain parts of the game are difficult, but it isn't as hard as a lot of people would make it out to be; this also goes for Demon's Souls.

    I think it's one of the few games out there where you might say that the difficulty scales directly in relation to the ability of the player :P

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    TeamJersey

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    #27  Edited By TeamJersey

    @Tesla said:

    I like to think that the game will continue to get passed from person to person, leaving a trail of crushed spirits in it's wake.

    This makes me laugh. I hope he buys it again.

    Then we see this same article in a few months when he gets to the capra demon.

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    haggis

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    #28  Edited By haggis

    I played the game for a few hours the other day and had the same sort of realization (and strangely enough, it was at about the same point in the game). I get why people like it, but I just didn't want to deal with the frustration. Too little time to play games these days. I've got to choose my battles. It looks like an amazing game, but it certainly isn't for everyone.

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    krazy_kyle

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    #29  Edited By krazy_kyle

    You let the game beat YOU! You pussy!

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    SonicFire

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    #30  Edited By SonicFire

    I love the game, but you can't say it's not hard. Replaying it until you "learn how to do it" or stumble upon the right method is the definition of hard. It's not, in any sense, a puzzle game: you still have to adapt very quick reflexes to guard, roll, etc. I generally play the shooters and other AAA games on highest difficulty, and generally that's a matter of throwing your head against a wall over again until something works.

    If you say dark souls "isn't that hard" then I'd love to hear you suggest what in fact, is. Yes, many nes platformers (and meat boy) were challenging, but they both demand the same kind of repetition. Only difference is that in Dark souls, losing to a boss means you often need to get through some very difficult areas to even get a shot (Ex: Gravelord Nito).

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    Binman88

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    #31  Edited By Binman88

    I thought the Taurus demon was pretty easy. Bosses get a lot harder, but if you have a shield and enough endurance, you can block most of their attacks fairly handily and receive no damage. Certainly no need for grinding that early in the game, just need to be patient and learn to use the combat mechanics efficiently.

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    bkbroiler

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    #32  Edited By bkbroiler
    @Ovenall Great story! I really enjoyed reading it.

    Go hug your wife. I may be good at this game, but I don't have someone like her, so I think you're winning overall there.
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    Charles2010

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    #33  Edited By Charles2010

    As a fantasy RPG fanatic I have to chime in on Dark Souls. It's not a bad game but it could have used some more player feedback during its' development.

    First of all, the game starts off very slow just teaching you basic moves, then literally a minute later you fight a 50ft, 5 ton boss who kills you with 2 strokes of a gigantic hammer. Anyone who claims to have not died at least 7 times before the very first boss (without consulting a walkthrough) is simply full of crap.

    Here is my review of Dark Souls.

    The game literally takes the thin line between fantasy and VIRTUAL REALITY and not only blurs it but ignores it completely. When you play this game you literally feel as helpless as a Homeless Man in HELL.

    Without a strategy guide you stand 0% chance of winning. Period. Even with the strategy guide it's still hard.

    I give it credit for one thing: Since it is so hard you actually feel great when you defeat a boss but the problem is the feeling never lasts because less than a minute late you either get burned to a crisp (OUT OF NOWHERE) or fall of a cliff and lose all your souls.

    Now for a hardcore gamer who doesn't mind spending 4 hours on ONE level of a game and likes repeating the same level OVER AND OVER then this is the game for you. If you like torture and punishment this is the game for you.

    It's a classic
    Brought a spoon to a gunfight game.

    Now, the positive. The graphics are amazing. The interface and controls are pretty intuitive where you have good control over your character. Still, the story is a but bland. You never really know why a demon just sits in a room waiting to kill you in .0003 seconds. The NPC characters are solemn and the game is simply frustrating and depressing. Also, it's not just the demons that are hard, you die VERY easily in this game if you don't target and parry your enemies properly and you can get surrounded VERY easily just for one mess up. (ie rolling into the ground and going nowhere, swinging and hitting a WALL!)

    This was my experience. I literally had trouble navigating to the first demon because I didn't realize the boulder trap made a hole in the wall behind me which you need to go through to get a key. (DUH!) stupid me.

    Then it took me about 3 hours to beat the first demon, I used a pyromancer and a few firebombs and rolled and chucked until he eviscerated.

    So now I'm like cool, maybe it'll get better.

    Boy was I wrong.

    As far as the Taurus Demon, once you master that plunge attack he's easy as king hippo in Mike Tyson's Punchout, but even after you beat him, YOU DIE ANYWAY because the dragon burns you, and you lose 8000 souls! The only way to level up your character!

    So then you're like forget this, I'm busting out the strategy guide. and you literally spend more time researching the strategy guide than you do playing the game which saps ALLLLL the joy out of it.

    It's hard for me to say Dark Souls is a GOOD game. But I won't say its awful. It's just now my thing.

    I loved Dragon Age Origins, was a little letdown by DA2 and right now I'm having a love affair with Dragon's Dogma, I think Dragon Age Origins and Dragons Dogma and Halo are the way games are supposed to be. Difficult but beatable, fluid gameplay, and an ESCAPE from reality.

    The best way I could sum up Dark Souls is like they put PEE WEE HERMAN into the Crusades and he's armed with his sense of humor against 1 million MUSLIMS for the battle of jerusalem.

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    Karkarov

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    @charles2010: Necropost go! That said... Dark Souls isn't hard. It is just unforgiving of mistakes and very very cheap at multiple points. Your comments about a strategy guide are total bunk though. I beat the game and never looked up anything but weapon stats and some crafting information. You just have to be stupidly patient, pay a ton of attention, and be willing to die to some bosses intentionally a few times just to see what they are about so you know how to counter it. That and be willing to play the game the way it is intended to be played. It is not a slug fest, you are supposed to prioritize dodging over hitting, only attack when it is absolutely safe, etc etc.

    Most people who fail at it fail because they read a strategy guide, or watched some youtube video from some guy who has 100 hours in the game and has mastered all aspects of it and think they should be that good. No, you are newb, play slow and cautious. Also just because that strategy worked for them, doesn't it mean will for you. Experiment, try different weapons, spells, and learn what works for you and what you have fun with. Then play with that and build your strategy based on what you are good at, not what leet BA youtube guy is good at. The best thing about the souls games is, no really, you can use more than one strategy to win.

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    seveword

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    Since this topic has already been resurrected from the grave, and since my Dark Souls experience has a startling amount to do with the grave, I think I'll contribute.

    My first playthrough of Dark Souls was absolutely ridiculous. Started the game, blah blah blah, got to ringing the first bell and everything was great. The pacing of the game quickly changed, however.

    Due in part to the game's lack of a map and the complete and total obfuscation under which it makes you play it, I got lost. I vaguely remembered some duder at the beginning telling me there's a bell up high and a bell down low. I either didn't find the key to Blighttown or couldn't find the door, I can't remember, but I was lost. I sat and thought, and it hit me. Go to the graveyard!

    Every strategy guide or walkthrough I've seen puts this place as 2nd to last in terms of difficulty and when you want to tackle it. I entered it 2nd to first. Getting through the graveyard is pretty hard when you're underleveled and underequipped, but it is doable. I would die twice for every skeleton I killed, but I persevered and grinded my way through into the catacombs area. I spent a while trying to kill that pinwheel thing (I was really, really underleveled) but I managed to finish it off eventually. This is where the game (and I) became slightly insane.

    The area right before you get to fight that Gravelord guy is absolutely pitch black. Anyone who has played the game knows this. Anyone who has played the game also knows that you find a skull lantern way back in the area right below the graveyard, by killing one of those wizard guys if I remember correctly. Makes it easier to see, you kill a few monsters, make your way to the boss, fight yourself a big ol' writhing mass of hate and dead puppies and you get your prize. However, because I was a chump and spent more time running that fighting, if at all possible, I never killed that guy and never got that lantern. See where the insanity begins?

    With crap armor, no stats, and no idea how bad an idea this was, I kept descending...without light. No light whatsoever. And when I said that this area is absolutely pitch black, I meant it. Like Wesley Snipes on the dark side of the moon black. The only time I knew when I was off the beaten path is when I fell off the beaten path to my death. Often. There were gigantic skeletons with swords bigger than you are down there. If I engaged one, I died in two, sometimes three hits. There were gigantic skeleton archers down there, and the arrows that they fire knock you off of your precarious perch with ease. I died, and died, and died, and that's before I got to the first campfire.

    Somehow, through a combination of luck and desperation, I made it to the dim embers of a lone fire, with nary a soul to level up with to my name. This brief respite must have induced an episode of insanity, because I thought, "well heck, I've made it this far, might as well keep going!" This was a bad idea. The giant boneymens were strong but beatable. The huge skeleton monsters that patiently lurked in the dark on all fours, ready to pounce on you and murder your stupid ass for thinking you could take them on? Ha! It was almost comical.

    I spent hours down there. I'd creep forward, shield raised, aware but unprepared for when those behemoths would dash forward and snap me like an undead twig. Eventually, I killed one. Half-mad with glee, I sprinted forward and immediately ran off a cliff. Cursing my stupidity, I respawned and ran ahead to grab my souls, somehow completely forgetting one of the basic mechanics of the game (enemies respawn when you do) and dying immediately when the monster crushed me.

    I learned a lot, down there in the darkness. I killed and died, killed and died. I started leveling up, doubling, if not tripling the level that I started out with. My reflexes were honed to a razor's edge. My dodging, blocking, and parrying became second to none. Trial and error led me further down the paths, down into the abyss. Unseen creatures fell at my feet, instinct guiding my blind sword into their hearts. I grew stronger and stronger, returning to the campfire to level up and become just a little bit better with every kill. I made my way to the bottom, ready for anything. My skill had been perfected. I was ready to conquer Dark Souls.

    I struggle to come up with a metaphor for that single, precise moment of disappointment and absolute loss of hope that I experienced when I came upon the locked door (for which I had no key) right before the boss fight. Nothing I have ever experienced in a video game has been quite like it. Perhaps it is comparable to losing a sick loved one when you were absolutely positive their condition was improving, or being in Game 7 of a World Series and losing the game on a bases loaded shallow fly ball, or being inches away from making love to someone for the first time and when they pull their pants down their genitalia has been replaced with a writhing mass of tentacles, skulls, and anguish.

    I snapped, pulled up Gamefaqs and realized how horrendously far off the beaten path I was. So much time had gone into what felt like so little. The rest of the game proceeded as standard, at least compared to most people, I presume. I died and died and died, before beating the game for the first time. For kicks and giggles, I started up a second playthrough. My first death was about 8 hours in, after I took a wrong turn on an elevated path and fell to my death. I didn't get killed by a single creature, big or small, before the final boss got me. Once.

    I beat the game twice and have never looked back. But I'll never forget the dark.

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    Zeik

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    @charles2010 said:

    First of all, the game starts off very slow just teaching you basic moves, then literally a minute later you fight a 50ft, 5 ton boss who kills you with 2 strokes of a gigantic hammer. Anyone who claims to have not died at least 7 times before the very first boss (without consulting a walkthrough) is simply full of crap.

    That's kind of pathetic dude. There are plenty of parts in the game that are unforgiving and I don't blame anyone who experiences countless deaths throughout the game...but over 7 times in the tutorial? C'mon, the tutorial enemies are pathetic and barely put up a fight.

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    korwin

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    Soft

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    korwin

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    Soft

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    dnc042

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    i did it with a bandit... lightning resin was a must, which only gave me 3 chances since i decided to kill the shopkeep before talking to him

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    deactivated-5a4ea8fdbe490

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    Jumanji!

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    Tarsier

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    at least you admit your situation. most people blame the japanese.

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    Frumpa

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    Just as well he quit. Never mind the Taurus demon, imagine how he'd enjoy the Capra demon. And to the poster who cant beat Blight town its much easier on your nerves when you find out the poison dart guys dont respawn.

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    crithon

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    one man's story another man's glory.

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    Sinusoidal

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    @frumpa said:

    Just as well he quit. Never mind the Taurus demon, imagine how he'd enjoy the Capra demon. And to the poster who cant beat Blight town its much easier on your nerves when you find out the poison dart guys dont respawn.

    Fuck yes! When I finally killed one of those fuckers and came back after dying and saw he was still gone - while a seemingly minor detail - was one of the most memorable moments in the game for me. Blighttown is such a bitch!

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    darkmoney52

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    I've actually beaten the game a few times but I still wish it was easier. There's just enough times in the game where it gets really, really, annoying (the anor londo archers, the chaos tree, and to a lesser extent all of blighttown) that I dread the idea of starting a new character in it.

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    darkmoney52

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    @ seveword Oh god, that's as hilarious as it is sad and I had a somewhat similar experience on my first playthrough. I'd rang the first bell and remembering what I was told about "one above and one below" I determined the ghost area must have been the way to go. Much like yourself, I pushed forward until I hit a point where I literally could not continue and found out on the forums that I had gone the wrong way completely.

    I can appreciate not having your hand held, but in this case I feel more like the game actively lied to me. I mean, after the first bell you find an elevator that takes you back to the hub area and directly behind you in the hub is a stairway down to ghosttown. I think for Dark Souls 2 I will keep a much closer eye on the forums.

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    Nekroskop

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    It seems like tons of people are playing Dark Souls this week since the-popular-swedish-LPer-that-shall-not-be-named started making videos on it. More fodder for the Darkwraith meatgrinder.

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    development

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    #49  Edited By development
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    mike

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    It seems like tons of people are playing Dark Souls this week since the-popular-swedish-LPer-that-shall-not-be-named started making videos on it. More fodder for the Darkwraith meatgrinder.

    Except that this topic is over two years old.

    This edit will also create new pages on Giant Bomb for:

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