I have seen in the loading screens the uchitgatana is a weapon that causes bleeding, but I have yet to find it. The dark souls wiki says Shiva sells it, but I haven't found Shiva. I have been invaded now twice by players weilding weapons that even when I block, cause bleeding. It is slightly irritating. Any idea where I can find a weapon that causes bleeding to even the playing field?
What the hell weapons cause bleeding?
You can get an Uchigatana from joining the forest hunters covenant. You will meet a member at the bottom of blighttown, by the ramp up to the wheel-elevator thing (ground level). He sells all that crap.
The bleeding effect doesn't seem to work the same way as in Demon's Souls, it seems like every few hits you just do one attack that does a much larger amount of damage. I haven't gotten the "ticking" bleeding effect that deals damage over time.
There's a Morning Star just outside of Firelink that has a 300 Bleed effect.
I can also suggest running around The Depths as a Human - you may get invaded by NPC Black Knight Kirk who will drop a Barbed Longsword, it has 300 Bleed, which stays on the weapon even after adding an element - my copy is currently a Flaming Barbed Sword that inflicts Fire and Bleed.
The Bandit's Dagger that the thief start with, and that you can get as a rare drop from the rogues in Lower Undeadburg, does bleeding damage. It was pretty fun tearing up the thunder breathing drakes with it but it's kinda weak on things that don't bleed or can't be backstabbed so I killed the merchant.
it's kind of slow i guess, not as fast as the katanas. But definitely faster than greatswords and axes. I think you only need 14 str and 14 dex to wield it.
@Marz: Gracias. I think that is what I am going to shoot for. How slow is it? How much str do you need to equip?
I know I've tried bleeding weapons, but have never noticed what effect they have on enemies. How do you know they've caused bleeding? Are there any visual cues to tell you it worked? Most of the time enemies just die with 1 to 3 hits so it seems like a waste of time. Is your only option to stare at their lifebar and hopefully see it go down gradually?
Also, are there any Toxin-based weapons (not just regular poison weapons) in the game, or do only enemies get those?
@mason: From what I have seen is that once you hit enough you do a bleed damage hit. I play as a thief, and I still use the Bandit's Knife. Upgraded to +10 though. Anyway, when hitting enemies with it I would do, let's say 10 damage each hit. Once the bleed damage effect has been stacked up or something you will suddenly do an attack which does 30 damage instead. Then you scale that up and see that you can do massive damage when the bleed goes off. Those numbers are completely wrong, but that seems to be how it works.
When you do the bleed damage the enemy will bleed more, and you get a slightly louder (or at least different) hit sound. A more... bloody sound in a way.
So no gradual bleeding I am afraid. As far as I know.
fast weapons do proc the bleed effect more often. But the OP wanted a pvp weapon and the Great Scythe is very powerful for that purpose. Hits hard, has range, moderate speed, procs bleeds, doesn't weigh a ton. Also deals with ring of fog people more efficiently do to wider attacks.
@Marz: I thought the bleed effect works best when stacked. The more hits = more bleeding. Think of the bandit's dagger. So, a faster weapon with bleed is more effective than a heavy hitter.
Also i should mention that the Washing Pole is basically a sephiroth katana... it's basically like the uchi with a longer reach, an excellent bleeding weapon as well for pvp. and is sold by Shiva.
@mason: Well, yes and no. I am not sure how you, the player character, is affected by bleeding, as I haven't had that happen to me myself. But this is how it seems to work when you inflict bleeding damage on enemies: You need to hit them several times for the bleed effect to happen. For me it has usually been three strikes with my Bandit's Knife, but it varies. Every hit adds to the enemies bleed bar (the same bar you get when you are about to be poisoned, cursed or get bleed damage yourself). On the hit that brings the bleed bar to the top, you will do more damage to the enemy. It appears to be a certain percentage of their health, but I have no idea about that. Once the bleed damage has been dealt, the bar must be filled again for it to happen once more.
So you can kinda view a weapon that has a bleed effect to be a weapon that crits occasionally.
Weapons that infect bleeding inflict a certain percentage of Bleeding on hit, in the same way Posion works. Once that bar is full the target is Bleeding and your next attack deals damage that is based on a percentage of the enemy's max health depending on the weapon.
This is can VERY strong against high vitality, tanky characters, although it is significantly less effective the lower someone's max health is.
bleeding weapons work as such , After X number of Hits , the bleed activates for Y% of the targets total health .. almost all curved blades do this ... im too tired to go through the strategy guide and tell you which specific weapons do what damage , but thats how the damage is applied
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