Overview
David Dunn was born in the Northeast U.S. and studied architecture at Virginia Tech, later going on to work for the architectural company Perkins & Will. In the mid-80s he composed the music for the games
Nonterraqueous and
Elite, and was hired by
Bungie Studios in 1997. The is credited as an artist, level modeller, level lighter, and writer on
Oni which he worked on with Bungie West in San Jose before moving to Seattle to work with Bungie on the
Halo franchise. He was an artist on
Halo: Combat Evolved, acted as a lead environment artist on
Halo 2, and was a campaign environment lead on
Halo 3. He has also done minor voice work with Bungie and has a minor character within Halo 2 named after himself.
Log in to comment