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A camera that reveals the way that the player was killed, displaying an instant replay of the player's own death through the other player's eyes.
The act of pressing your lips against someone or something else as a sign of affection.
Sliding on one's knees. Can be used to slide under objects. A variant of this is power sliding, which can be used to tactically escape a sticky situation, dodge enemy fire, or decrease range effectively to the enemy.
The legendary Konami code, any who knew it were rewarded in many classic Konami games. UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A (SELECT) (START)!
Games with language selection allow the player to choose which language is displayed or spoken in the game.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Games released coinciding with new hardware.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
The act of breaking the law.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
Lenticulars are images that change or move when viewed from different angles. Occasionally they are used on the cover of a game. The process is based on stereoscopic vision and is made possible through the use of arrays of carefully designed parallel lenses.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
In some games, characters leveling up causes an explosion around your character that damages nearby enemies or the environment.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
MMOs that offer lifetime subscription, usually at the launch of the game.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Some games will give the player hints and tips on how to play while the game loads.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
These are the characters who prefer to walk through life without anyone by their side, even though many times they will still wind up as part of a team. They tend to be rough around the edges in order to try and push others away.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
It's easy to lose oneself in the heat of battle. Luckily, some games will alert the player as to when they are close to death.
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