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The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
This concept is for games in which at least one of the main characters is male.
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Creatures that are usually part fish and part human.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
The ability to influence and control the thoughts of others.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
A fighting game concept in which a player using a particular character can fight against either the CPU or another player using the same character.
When an achievement is only attainable at a single point in a game, it is considered a missable achievement. If a player has missed such an achievement, then he must replay the entire game in order to get it.
A simple texture mapping graphics mode on the SNES that allows a background layer to be rotated and scaled. Many game developers used this to create faux-3D worlds and environments.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
A movie reference in a game, is where a game references a film. This can be done in many different ways.
A method of splitting a game into multiple parts to get around memory constraints, particularly on tape based formats such as the ZX Spectrum and Commodore 64.
PC games that support the use of two or more monitors.
A fighting area that possess multiple locations, which can be gained by one player striking the other at specific locations with a powerful move. One character proceeds to the next arena unwillingly, and taking damage. The other player follows the first player and does not take damage. Fighting then resumes until the match ends, or perhaps until the next transition into yet another area.
Two or more characters are featured on the game's box art.
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A boss fight in which the player must not only battle the actual boss, but must also defeat or defend against auxiliary enemies.
Sometimes one playable character just isn't enough.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Genetically evolved humans, animals or aliens.
A powerful punch, frequently capable of knocking the recipient off into the distance. Named after Naru Naruseqawa (Love Hina), who frequently uses it on Keitaro. It is also known as the "Megaton Punch", as seen in Disgaea and Pokémon.
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