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    Dead Island

    Game » consists of 24 releases. Released Sep 06, 2011

    After a zombie virus sweeps across a beautiful island resort, survivors must fight their way to freedom while trying to find out exactly what went down in this open-world first-person action game.

    ashleychittock's Dead Island (Xbox 360) review

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    Dead Island (or more like 7/10 Island?)

    Dead Island, though announced back in the age of Red Rings and COD4, came to prominence only recently, when a moving, original CGI trailer was released. This led many viewers to expect an emotive, compelling zombie game, one that focused on story and character instead of walking corpses. It's also for this reason many critics of Dead Island feel let down, although if they base their expectations of a game purely on the CGI bits then I hate to think how perpetually disappointing the Final Fantasy series is for them.

    Released to very little fanfare and decidedly average reviews this week the world over, Dead Island will forever be seen as a disappointment by the gaming community at large. This in itself is disappointing because, although not the game many thought it would be, it is a decent effort by a development team that hasn't got any A++ titles to it's name. Instead of the emotive experience, we have wooden, hackneyed characters. Instead of focusing on story and character, we have a game which consists almost entirely of kicking zombies over then hitting them with something. However what we got instead is almost equally as enthralling. I won't waste time explaining basic gameplay, story or setting elements. You could get any of those things by reading one of the many other reviews on the internet. What I will tell you is why you shouldn't write this game off.

    Dead Island recreates a zombie apocalypse in an almost perfect way at times. The walking dead are closer to the Romero creations that are considered canon by fans of the genre than in any other game. They lurch cumbersomely, unsteady on their feet as they rise, turn, and react to your presence. They are persistent, focused entirely on their prey. They are hardy, taking several well-placed blows to kill. Alone, they are quickly dispatched with a kick to the ground and a smash of a bat, but in numbers such efficiency goes out the window as you find yourself back-peddling and flailing your weapons wildly at the horde.

    The combat, while criticised by some reviewers as being unwieldy due to the inclusion of a stamina bar that drains under activity such as sprinting, jumping or attacking, actually becomes a tool in psuedorealism. If people truly want to feel immersed by Dead Island, they should realise that if they were on the island of Banoi, they would get tired after 4 or 5 swings of a bat, and that it is harder to cave in a human skull than movies make it seem. The zombie combat is never dull. Whether going mano-a-mano with a single zombie with style and skill, or frantically beating away several of the faster variety with little more than the kick button and a prayer, it is visceral, responsive and fun.

    There are some other positives to the game. The driving mechanic is solid, one of the best ever seen in the FPS genre. The island of Banoi is a star in itself, sprawling wildly through the jungle. The game manages to introduce a variety in environments despite the apparently monotone setting. Quests, given by fellow survivors, are varied and fair in difficulty. The levelling up system, almost directly stolen from Borderlands, is easy to understand and feels well-used as you gain experience and put points into new skills.

    However Dead Island obviously didn't recieve such generous reviews as a 6/10 on Eurogamer

    or a 3/10 in EDGE for nothing. It is a game of numerous faults, both minor and serious. Minor faults include a decidedly unhelpful minimap and run of the mill graphics, to massive flaws such as appalling voice acting and many, many, MANY bugs.

    It's certainly rough around the edges and won't appeal to everyone. However anybody that likesBorderlands, Fallout games or Dead Rising should feel right at home. Dead Island nicks the best bits from it's contemporaries and glues them together under one big FPSRPG hub that is packed full of things to do and zombies to batter.

    Written by Ashley Chittock. Read more http://ashleychittock.blogspot.co.uk

    Other reviews for Dead Island (Xbox 360)

      RPG-Lite, Heavy Zombie Blood, not too much more. 0

      Video Review More often than not if a game has some truly fun gameplay and mechanics they can usually carry the other aspects of the game – like story, shortage of features, and technical polish—that are lacking, Dead Island is one of those games. Developer Techland has borrowed from some other games and companies like Bethesda and Borderlands, but has put their own spin on the finalization of Dead Island to create a new IP that is simply great entertainment to take part in. And hacking...

      4 out of 4 found this review helpful.

      Vacation in Hell 0

      Story:The four protagonists of the game whom you will be able to playThe story of Dead Island takes place on the beautiful tropical island of Banoi, just off the shore of New Guinea. While the island initially looks like a paradise resort, it quickly becomes Hell on Earth as it falls to zombie infestation. You play as one of four survivors, all of whom are given detailed backstories that are quickly forgotten about in the rest of the game. The main plot of the game revolves around you trying to ...

      4 out of 4 found this review helpful.

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