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    Dead Space Extraction

    Game » consists of 10 releases. Released Sep 28, 2009

    A prequel to Dead Space, Extraction tells the story of the original Necromorph outbreak on the USG Ishimura. The game trades the original's third-person action for a hectic on-rails shooter from a first-person perspective.

    spudbug's Dead Space Extraction (Wii) review

    Avatar image for spudbug

    Simply the best rail shooter ever made.

    Unfortunately, that claim isn't much unlike saying "The best rail drink ever made". Is it okay to be the best of the pedestrian?
     
    Extraction is a "guided experience" meaning you're doing a whole lot of pointing and shooting, with no control over exploration or movement. Within those limitations, the game mostly succeeds. Relentless waves of enemies require careful use of the game's gears of war-like reload system, and, as in the hd big brother game, dismemberment. The often numerous waves of enemies create a frantic pace, but they're never really much of a challenge, even on a harder difficulty, and there's none of the ammo scarcity that horror games often use to create tension. Instead, it's more about crowd control and reloading properly. Tilting the wii remote for alt-fire is a nice touch, but makes aiming difficult.
     
    I found the game's use of the first person to be absolutely brilliant.  The game plays up your starting character as the lone surviving hero, not unlike Dead Space's protagonist. Moments later, a group of survivors mistakes you for one of the crazed, shooting you dead without warning. The promised hero crumples to the ground, and the game never wavers from the first person perspective.
     
    Not many games have the guts to kill the player character, but Extraction does it with reckless abandon. This turns the usual "group of survivors escaping monsters" cliche on it's head; while not a death sentence, every character you take charge of is put in a very uncomfortable spotlight by that opening scene. The writers are brash about how they kill off their characters, and some excellent writing/acting cements your interest in these unfortunate, stranded individuals.
     
    Dead Space Extraction is the perfect rental/$20 game. It's absolutely worth playing, if only for a late-game scene that will be experienced by far too few players, but never forgotten by those lucky enough to have played it. Tension stays high, and the look/feel of the original is captured to near-perfection on the less-capable WIi. It's also worth re-playing with a friend, but make sure you play solo the first time. Most might be too busy with the AAA right now for an only A-grade title like Extraction, but it's absolutely worth hooking up the Wii for.

    Other reviews for Dead Space Extraction (Wii)

      Twinkle, Twinkle, Little Star... How I wonder what you are. 0

       With the first Dead Space, Visceral Games (formerly EA Redwood Shores) had finally found something they were good at. These developers of The Simpsons Game and The Godfather: The Game had luke warm reception of their first games, but nailed it with a horror themed, isolationist third person title set inside the massive USG Ishimura. While Dead Space: Extraction remains in the horror genre, it takes a decidedly different approach and sets you along what the publisher defines as a "guided experie...

      7 out of 7 found this review helpful.

      Like Dead Space and light guns? Great. 0

      After much forethought and soul-searching, it dawned on me that my favorite game of last year may have been Dead Space. It came out of nowhere, had a deep and truly scary atmosphere, and some of the most entertaining gameplay I had in all of 2008. What I found most surprising though was in its story, which created a universe filled not just with pants-shittingly terrifying monsters, but also rife with deep political and religious intrigue. So I was interested to find that Visceral Games and EA...

      5 out of 6 found this review helpful.

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