When Deadly Premonition came out on the XBox a few years ago, I got to maybe half way through the game. Seeing that there will be a new director's cut of the game this Spring, I thought this would be a wonderful opportunity to go back and finish the game. So I started doing some research on the director's cut to see what has changed. After watching a couple of Swery interviews, it seems that the new features they have announced so far include:
- HD graphics
- Additional scenes
- Improved shooting mechanics
- Reduced difficulty (combat & QTE's)
These are the new features that I have seen Swery talk about so far. Personally, I am hoping that they would also improve the driving mechanics and make time management a little less restrictive. I did not like having to replay certain chapters over and over again to be able to do all the side quest stuff. I would have liked to have the opportunity to explore the town more at my own pace, without worrying about time limits too much.
Other small quality of life type of improvements that I would like to see in the game include larger gas tanks, more inventory space, improved nutrition mechanics and maybe even some sort of fast travel option. I know that most of these are available as side quest rewards in the original game but it would be nice to have these in some form off the bat and make the side quest rewards improve these further for instance. In the original game I felt like completing the side quests at the earliest opportunity was almost mandatory if you wanted to enjoy the game.
What do you guys think about the new features they have mentioned so far? What other improvements would be on your personal wish list for the ultimate Deadly Premonition Director's Cut? Or do you feel that improved visuals and better aiming and shooting mechanics alone is enough to make you want to return to Greenvale?
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