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consists of 7 releases.
Released Nov 08, 2019
The 23rd Annual D.I.C.E. Awards celebrate the best games of 2019, as voted by industry professionals.
A character in a game who has acted professionally, in movies, TV, or the stage.
Asynchronous multiplayer is a term applied to online interactions in video games where players participate in shared activity, but not concurrently. The oldest form of asynchronous multiplayer is turn-based multiplayer gameplay between two or more players that can check in and play their turn when it's convenient. Similar to play-by-mail games and, more electronically, play-by-email or play-by-post forum games.
An immature childish person. It wears diapers and whines a lot, much like old folks. Babies are considered cute by most people.
Games that, in some way, react to the player's birthday; this can range from simply displaying a 'happy birthday' message to conferring certain gameplay benefits.
Games which feature creatures who make use of the natural excretions of their body to lay waste to their enemies.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
Jacking is the act of taking control of a vehicle that is not under the player's rightful or original possession, and may or may not have been taken out of another player's or NPC's possession.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Video game controversy revolves mostly around the psychological effects that games with graphic violence or sexual content in them can have on players. Other sources of controversy can range from racism, sexism, politics, or religion.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
The ability to pause a story scene. This avoids missing plot points if you are interrupted or take a break, or let's you call someone to show off a game's FMV or real time animation.
Created by Guerrilla Games, this engine is used to create games like Horizon Zero Dawn, RIGS Mechanized Combat League, and Death Stranding.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Durability refers to the condition of the currently equipped weapons and armor, among other things. Overusing the said item without repair generally results in it breaking or otherwise becoming non-functional. Many games with role-playing elements incorporate this feature.
The twenty-second annual Electronic Entertainment Expo took place June 14-16, 2016 at the Los Angeles Convention Center in Los Angeles, California.
The twenty-fourth Electronic Entertainment Expo was held June 12-14, 2018 at the Los Angeles Convention Center in Los Angeles, California.
Usually found in MMO games, but sometimes found elsewhere, emotes are a way of displaying your emotions on-screen either through a character animation or by the use of an icon.
A digital distribution platform operated by Epic Games.
Quotations displayed on the screen; often from world leaders, famous writers, or the Bible.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
Footprints are visible marks left behind by a character walking.
Slow walking is when the player character can not move at full speed and is restricted to a slow walk, usually while talking to someone.
"Hand to hand. It is the basis of all combat." -Gray Fox
A concept where players actively hold their breath to steady their aim, sneak past zombies, or to avoid drowning.
A three dimensional image or transmission commonly used in science fiction. May or may not be interacted with.
A digital storefront which donates some of its profits to charity.
In-Game Advertising is the placement of advertisements for real-world products within the game, sponsored by companies external to the developer.
Sending or receiving fake email inside a game.
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