There's a weapon called the Crescent Falchion in World 4-1 that basically acts as this game's Drake Sword, a powerful tool even in the hands of new players, except it is arguably more versatile and will get you through more of the game as opposed to the Drake Sword in Dark Souls which lost its overall effectiveness in battle after about a fifth of the way through the game.
There's a defensive spell you can acquire called Warding from an NPC (I won't spoil who or how you get to them), that, in my honest opinion, is broken. Imagine pre-patch Iron Flesh from DaS except without the mobility restrictions and perhaps even better still. If you are struggling to much, I suggest that as a last resort, crutch to fall back on.
Level order is a bit of a grey area, since different people will prefer tackling the game in different orders. My own path is generally 1-2, 2-1, 4-1 and from there I kind of just go with the flow.
Stat wise, this game operates in a similar fashion, complete with a useless stat alignment (luck), weapon scaling etc. Just know what build you want to make before getting too deep into levelling, otherwise you'll end up with average stats across the board and no real strengths, but still plenty of weaknesses (it's a Souls game after all). If you're stuck, let your class choice determine what kind of character you plan on going for.
Of course, most of the above is merely opinion based rambling, so if nothing I said matches other consensus, that's probably why. Anyway, good luck, grit your teeth and may the world be mended.
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