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Descent: Underground is a first person shooter with complete 3D movement, and funded by Kickstarter.
An official expansion pack containing seven brand new missions that take place between the events of Descent 2 and Descent 3.
Descent 3: White Label Edition compiles the original game and the Mercenary expansion.
The third installment in the sixaxis-pioneering series pits the Material Defender against his former employer and galactic conglomerate, the PTMC.
Known as Conflict: Freespace in Europe, Descent: Freespace is a space combat sim by Volition, published by Interplay in 1998.
Descent Maximum is a Playstation exclusive entry in the Descent series, based on Descent II's improvements over Descent, but with entirely new levels.
Vertigo Series is an expansion pack for Descent II, originally released in November 1996.
The Material Defender returns in this underground 360 degree action shooter, this time retrofitted with a prototype warp core in his ship that will take him to distant worlds. The game features a new array of destructive weapons and berserk robots that ups the ante from its predecessor.
Descent: Levels of the World is a mission disk for Descent containing more than a 100 user created levels. It was intended to be first in a series of such disks, but the only one to be released.
Descent Mission Builder was the first official level editor for Descent, developed by Brainware and released commercially by Interplay in 1995.
In the shoes of a Material Defender working for the PTMC, the objective is to take to the underground and overcome the epidemic of rogue mining robots plaguing across planets in a heart pounding 360 degree action shooter.
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