I put story in the title just for those who'd like to grouse about it, but I think most reasonable people can agree: fine, whatever, some of the adventures and lost sectors are turning out to be harder than anything in the campaign but only by so much. Ghaul's last scene was probably the one legitimately good scene in the game; honestly most of the Ghaul cutscenes were enjoyable and everything else was kind ignorable at best. His final words before the boss fight were probably the cringiest of the year, though.
How do you feel about how the endgame is playing out so far? I already have four exotic energy weapons, an exotic gauntlet and an exotic chest armor and I beat the story about two hours ago. Not giving you the sparrow until you've finished the story is, IMO, a little bit malicious, but if you mainline the story it's also fairly short (obviously, as so many people have completed it already) and you don't really wind up dealing with all the open space on offer.
Which, by the way, man was it easy to underestimate how sizable these worlds are. Brad mentioned on the Quick Look that he doesn't like these areas much and I tended to agree with him, but now that I have the Sparrow I find that that lack of speed really turned me off exploring these areas, and I quickly had a lot of fun manually boosting around the EDZ hunting down my challenges from Ikora and mopping up the Patrol-related quest. By the way, is it weird if I say I'm glad to see patrols are in the game? It's weird, right?
I like the idea of Ikora being a server of upper level remixes of the story missions, though I haven't played one yet so I'm curious how much changes. I felt like a lot of the missions had potential but then I just cakewalked through them due to the common enemy types and all that muscle memory I'd built up from Destiny 1.
I think the new way they're handling rewards and drops is great. Did they wind up going with a similar system the last year of Destiny or this all new? The idea that the rep you earn towards gunsmith, the factions, the different planets all build in different ways, build relatively rapidly and gift great content means, at least right now, I'm constantly feeling like I'm making progress and getting cool new stuff. It was awesome how quickly my equipment went from blue to purple (though I still have rare boots...), anyone who still has lingering PTSD from that first year of Destiny should've felt great during that sequence.
That said, it does make me wonder how they'll keep stoking the fires. Sports games that work on a similar loop of redeeming rep for card packs often just keep adding new cards and versions of existing cards and I wonder if that's ultimately where this game will go?
Anyway, what are you enjoying most about the endgame so far? Curious about? Disappointed by? Hoping for? Especially hardcore Destiny veterans looking forward to the raid, how is The Real Destiny 2© treating you so far? I'm still that dummy wandering around checking off patrols and open world challenges while listening to baseball podcasts and Desus & Mero, so we could be having wildly different experiences.