I know we are talking $80 CAD, but isn't that the exact same as $60 US after exchange rates (they are at 1.3, correct)? I know that is the price of the Destiny 2: Forsaken Legendary Collection. Just to speak to the value proposition of this conversation, Forsaken itself is $40 US for all players. From my experience with Destiny, both Rise of Iron and The Taken King easily lived up to those price points. They were as large, if not larger than the vast majority of full priced $60 games. According to Bungie, and by the look of everything I've seen to date, Forsaken looks to actually dwarf the size of The Taken King even. I dare to say there will be more content that I'm looking to play than was even in Destiny 2 vanilla, a game I was actually far more disappointed in than much of the community around here. An actual good looking story that hints towards one of the biggest, most forshadowed things in the Destiny universe, basically 9 brand new classes, two brand new locations (one of which is an actual End Game Destination with two realities), a brand new PvEvP gamemode in Gambit, a new Area Activity in Blind Well (like Escalation Protocol), new full fledged Raid that changes week to week and as teams beat it, and some strong hints at several new hidden Quests like the Arg puzzle or Whisper of the Worm was... I'm already sold. Especially since this comes with so many other features we the playerbase have been desperate to come, or return like the new Weapons Slots (and all of the 2.0.0 changes), Mods 2.0, Random Rolls, and Gear Collections. I'm beyond excited for Tuesday, and I can't see how the value proposition for all of that isn't worth $40.
So what we are really talking about is that other $20 for players who played vanilla and skipped out on Curse and Warmind. And this goes just as equally for Plus Members who are just jumping on board this month, enjoy it, and want to hop into Forsaken. Is $20 worth what you are getting from Curse/Warmind? You are getting 2, lets be generous and call them 2.5 hour Campaigns, and also be generous and call them "adequate" (they are bad). You also get two Destinations, which will very likely be used for at least some reason during Forsaken (if nothing more than as a certain week's Flashpoint). You get 4 Strikes (5 if you are on PC or Xbox One) and access to Escalation Protocol, which while it probably won't drop Forsaken Power Loot, it will still contain the Ikelos SG (one of the most powerful Energy Shotguns for the foreseeable future). You also gain access to 11 Exotic Weapons, and 8 Exotic Armors for each Class. You also gain access to 2 Raid Lairs, some of the best content Destiny has to offer, though there is no word yet on if Y1 Raids will drop Powerful Gear, so it may or may not be useful to continue running them at End Game (I think it's very unlikely). But even if not, running them once is well worth the experience. And for anyone who never owned Destiny 2, you get the entire base game as part of this $20 as well. To be honest, at $20, new and returning players are kind of getting a steal of a deal, and giving away 3 Content Packs (D2, Curse, Warmind) for free to all Forsaken Purchasers would be a huge slap in the face to all of the players who have stuck with the game through "The Dark Ages" of Destiny 2 Year 1.
I guess I don't understand why that $20 is such a sticking point for so many. You are getting at best $95 worth of content for it, and at worst $35 worth of content because you bought and played a game a year ago for $60 that you obviously enjoyed if you are thinking of returning. Now if you don't think Forsaken itself will be worth $40, I might disagree with you, but I totally understand that outlook. It's the $20 that people pitch a fit about that I don't understand.
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