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Talking swords of fire and wind used by Dante in Devil May Cry 3 and Marvel vs Capcom 3.
Dante's main Devil arm in Devil May Cry 1.
An altar is an object usually used for sacrificial ceremonies and offerings.
A baseball bat is a smooth, wooden or metal club used in baseball to hit the ball, although many games use it as an accessible and effective blunt melee weapon.
A long seat fit for several people.
Double Barrell revolver handgun used by Nero in the game Devil May Cry 4.
Some games have readable books. Come and quench your thirst for knowledge.
"It's hard to keep your feet dry when you're kicking in a skull." Unless you've got the right gear, that is.
Whether it's translucent, transparent, opaque, glass, plastic, or some other material the bottle can be your best friend, or your worst enemy. Sometimes filled with liquor, or maybe an extra supply of lantern oil.
A common object in many games. When stepped on, the player is bounced into the air to reach a higher ground. More often known as jump pad.
An object that allows obstacles, such as rivers or gorges, to be crossed. Bridges can be made of a variety of materials like wood or steel.
This term can refer to both a visible shot onscreen in a shooter, or a round that has been fired from or currently loaded into a weapon.
Cars go places. Hopefully fast.
A narrow platform positioned high in the air that functions as a walkway. Commonly seen in auditoriums and industrial areas.
Ice based nukchuks used by Dante in Devil May Cry 3 and Marvel vs Capcom 3.
A branched lighting fixture that holds electric lights or candles and hangs from a ceiling.
The figures used in the game of chess. They include pawns, queens, kings, bishops, knights, and rooks.
When referring to cigarettes, one is normally referring to a tobacco cigarette, although the term cigarette can be applied to similar objects containing things other than tobacco.
A garment primarily worn by women, dating back to the 16th century. Originally an undergarment, in modern times it is sometimes worn as a garment in itself.
Crystals come in many varieties, although typically they're somehow magical in games. Especially central to the Final Fantasy franchise.
Nero's right arm in Devil May Cry 4. The key that separates him from Dante.
Three dimensional objects that generates random permutations of numbers from 3 upwards (coins are used for 2). Most are six sided, but some can be up to 100 sided. They are used for gambling and games.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
A handy weapon used effectively against the undead. Old double barrel never fails.
Dante's signature handguns used in the Devil May Cry series.
Usually caffeine-filled, these provide the protagonist with a boost of some sort, such as an increase in stamina.
The hat with a brim, and in various colors. Worn by Indiana Jones, Tex Murphy, etc.
A memento once thought to have been given to Dante by his father. It actually resides in the Demon world until Devil May Cry 3 when Dante takes it back with him to the Human world. Combining both Dante and Vergil's amulet turns the sword into the Legendary Sparda sword.
An decorative piece commonly found in cities in many video games.
Items used to protect hands. Often infused with magic to strengthen the user.
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