Let's survive the apocolypse together!
FINALE
Blight Club
Fallout: New Vegas | 002
Giant Bomb Plays
#237 - Clive Rosfield's Rising Tide
GameSpot After Dark
113 | Little Apple Juice Boy.mp3
Voicemail Dump Truck
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Game » consists of 6 releases. Released May 07, 2015
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Real world information improved in some way by the inclusion of computer generated data. Typically done using a virtual overlay on a real image.
The ability to stop or reduce the damage from an oncoming attack.
Feline animals commonly kept as pets. There are many different breeds and varieties.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
Cloaking is to become invisible or become close to invisible depending on strength of the ability or item.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
Either a force of over arching evil or a parody of the real world. The corporation is a common concept found in Video Games.
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Games that have been funded via public monetary contributions.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
A non-interactive sequence within a game most often used for plot advancement.
Cybernetics is a broad concept encompassing a range of mechanical devices meant to enhance or replace biological limbs or organs. They are commonly featured in science fiction, particularly in cyberpunk.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Some games portray cutscenes as portraits of characters talking to each other.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Life altering and potentially dangerous, drugs come in a large variety of forms. In most games, drugs can have significantly different physical and social effects on video game characters.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
Advertisements sometimes appear in game as a spoof on real-life advertisements, or to further envelope the player in the video game world.
Receiving damage or dying as a result of falling.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
This concept is for games where at least one of the main characters is female.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment