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Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
Cartoon physics refers to games which do not conform to regular physics, but the "laws" are for a humorous bent rather than conforming to reality. Sometimes it ignores physical laws, like gravity, or tweaks them, like not being totally blown away by dynamite.
Potentially deadly in the real world, annoying and funny in the animated world.
A Prodigy is typically a young character who posses skills or intelligence far beyond their age. Some prodigies were born with this talent, while others had to work for it.
Games based on TV shows, which includes live-action and cartoons.
Boy-genius, inventor of many supercomputers.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
The concept of a character leaping forwards or backwards in time.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
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