I think it would be cool to know what everyones opinion about Diablo III's artistic direction. From texturing to character and specific building designs. Feel free to be as detailed as you like, or a simple one word answer.
If there is a good amount of response, I'll post the running tally. Please be spacific at the beginning like: "I love it", "I hate it", "I don't care", "unsure", as I will have to put people into each category by what is implied in the posting.
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It should change
In my opinion, I think that blizzard should try to make their fans happy and talor the game according to their feedback. It is pretty common to read people saying that the "Fanboys are upset" by people who don't play the game, but most of the people that have played it, noticed the shift from a diablo asthetic to warcraft. The character gameplay looked great, and i agree that bringing back the barbarian to improve him was a good idea. But the witch doctor would be no different if they threw a mold of the necromancer over him. The shift from diablo 1 to 2 took the basic classes and expounded upon them greatly. It remains to be seen if that chasm is satified again from 2 to 3 or if the witch doctor is the necromancer with a silly coat of paint (ps I love the design of the witch doctor, aside from it's skill set).
Ill post more as of my opinion in greater detail later. class time
Diablo III
Game » consists of 9 releases. Released May 15, 2012
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