Blizzard has been conducting said experiments, Wilson said, because "we feel that the controls and the style of the game lend itself to a console." And the tests have been successful. "With some of our early experiments in putting a direct control scheme into the game via a 360-like analogue controller, I've been 'Oh this feels even better, with direct control...'"
I'm guessing about a year and a half after the PC release we'll see a console Diablo 3. If the game seems to lend itself to a controller, I don't see why Blizzard wouldn't do it. They always said that they had to find out IF it would work. It seems they found out it does work, and quite well. The design of the game even seems to lend itself that way, especially with only having a certain amount of skill slots.
So will we a console version? If so would you buy it (again?)