Something went wrong. Try again later

    Diegetic Manual

    Concept »

    Some manuals are styled and written as though they are real documents from the game world.

    Short summary describing this concept.

    No recent wiki edits to this page.

    Instruction manuals are typically written in a way that acknowledges that the video game is a fictional thing being created by the player's computer. However, some developers want the player's experience of the world to begin as early as possible, and to that end they create documents which explain the game's mechanics and features from a game character's perspective. Sometimes this takes the form of an instruction book from the world, other times a character's diary.

    Another common feature of such manuals is the inclusion of handwritten notes from the game's characters. Crusader: No Remorse is a good example of this technique.


    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.