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    Digital: A Love Story

    Game » consists of 2 releases. Released Mar 04, 2010

    Set in 1988, the player assumes the role of a youth armed only with an "Amie" Workbench PC and a 14k modem. Dial into BBSs, fall in love, and possibly save the new internet.

    I feel...different.

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    kreeztoff

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    #1  Edited By kreeztoff

    Earlier this evening, after listening to the Paul Barnett top ten bombcast, I looked into this game, "Digital: A Love Story", out of curiosity. I found it with a quick google, discovered it was free, and gave it a quick download intending to sink at most a few minutes to get an idea of what this game is, let alone why Paul Barnett seemed so taken with it. Well...I'm posting this minutes after marathon completing the damn thing, and I'm nearly at a loss for words at the sheer tumult of emotions racing through my very being. I came the closest to crying I ever have at the hands of any form of entertainment media.
     
    I will leave it at that, as I believe discovering exactly what "Digital: A Love Story" is is a journey of its own. I will close with saying that I feel deeply affected by this game, and while I believe the majority will ignore, despise, or misunderstand it, I feel everyone should at least try "Digital: A Love Story".

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    FluxWaveZ

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    #2  Edited By FluxWaveZ

    Questions: How long is it? And is most of what makes it great consist of tear jerkers or is there more to it than that?

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    LiquidSaiyan3

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    #3  Edited By LiquidSaiyan3

    I seeked it out as well after listening to the podcast and remembering that  Carrie Gouskos also put it on her Top 10 list for 2010. 
     
    I didn't get too far into it yet as I was playing on my break at work, but I'm very curious how it turns out. The only thing I can say for sure is that I dig the retro vibe. Modem handshakes...

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    kreeztoff

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    #4  Edited By kreeztoff

    I lost track of time, but I'd guess that depending on how quickly you figure out certain aspects of it, 2-3 hours. I don't profess to be smart at...anything, but the solutions to various progress barriers seemed to come to me fairly quick, and I can only imagine others will be faster. 
     
    And no, it's not a constant tear jerker. It's only in the conclusion that it all comes together in what I feel is a very profound way. Maybe it's because I'm a big sappy dork, but I felt it had an excellent ebb and flow with a fulfilling conclusion.

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    FluxWaveZ

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    #5  Edited By FluxWaveZ

    Cool. 2-3 hours is much different than the 8 minutes I heard on the Barnett podcast, but it's free and it seems interesting.

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    kreeztoff

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    #6  Edited By kreeztoff

    I'd think even a balls-out speed run, knowing every single answer, would take at least a half hour, but perhaps I'm just slow...

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    JJWeatherman

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    #7  Edited By JJWeatherman

    Jeez, I'll have to give it a try. Maybe tomorrow, I'm super tired right now.

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    StarFoxA

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    #8  Edited By StarFoxA

    I thought it was a great game as well. Very unique, very fresh. Probably one of my favorite indie games of this year. 
     
    Also, I only expected to be playing it for a couple minutes... and ended up playing through the whole thing as well...

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    thedj93

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    #9  Edited By thedj93

    I can attest to it's quality, since I did the same marathon run type deal. It took me about the same amount of time, maybe longer.  
    Then again, I'm not so hot with games that don't show me which guy to shoot before i turn their brains into confetti.

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    CABBAGES

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    #10  Edited By CABBAGES

    just goin to download it now. sounds interesting
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    RipTheVeins

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    #11  Edited By RipTheVeins

    I just started it and got to the first barrier and while there hasn't been anything too interesting yet, I can already appreciate the quality of the writing and can only guess at what might happen due to some subtle foreshadowing.  It's on my top priority list tomorrow to find out. 

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    invadernick

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    #12  Edited By invadernick

    I hope it ends with digital love by daft punk. 

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    Ghost_of_Perdition

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    For all the praises it got from Carrie and Paul, I decided to download it too. Having just finished it, I can say that I really enjoyed it to the point where it might go on my GOTY list. Maybe. I want to say more, but I think it would be better for others to see for themselves. Definitely try it.

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    Vinny_Says

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    #14  Edited By Vinny_Says

    how do I shoot?

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    Lab392

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    #15  Edited By Lab392

    I love this game. I downloaded it yesterday, and I must say I'm awestruck. It's memorable, unique, and I couldn't put it down until I finished it.

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    mementomori

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    #16  Edited By mementomori

    thought it  should have ended at the bbs crash

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    sterbacblu

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    #17  Edited By sterbacblu
    @MementoMori: Completely agree.  I got to that part and thought it was a brilliant ending...simple but effective.  Then it kept going and went downhill once some certain information was revealed.  I think the game play is great, especially since it reminded me of those BBS days of old, but the story could have gone in a way better direction than it did.
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    deactivated-5ffc9b0923f9f

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    people who want more free crazy indie pc games, might want to give "Passage" a shot. it's only 5min (for real) and is pretty interesting. But as with this game, be aware. Indie as hell.

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    JTVIII

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    #19  Edited By JTVIII
    @MementoMori said:
    "thought it  should have ended at the bbs crash "


    Totally agree. This part of the game honestly pushed my heart through my throat. I felt the blood drain from my face. Few games do that. I think this was more emotional for me, mainly because of my nostalgia for the early BBS dial-in 24k baud life. This, without a doubt, WAS a special game. It took me only a few minutes to see where the story was going, but I was truly compelled to see it to the end. I finished it in one sitting and can't imagine anyone actually wanting to get up in the middle of this game. I was glued to the screen after just a few minutes and didn't move until the credits rolled. I must admit, the ending was a bit transparent. I knew what was going to happen, but I still took a few extra minutes and tried to find a way around it. I truly wished I could have completed the story with out the eventual coming to pass. Even then, I found my pace of reading increased with anticipation as I moved closer to the climax. Epic style, interesting story and  motherlovin' free. Check it out.
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    sgjackson

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    #20  Edited By sgjackson

    I'm just going to spoiler tag this because, fuck, if you haven't played this yet you need to.
     

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    C2C

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    #21  Edited By C2C

    I'm downloading it right now.  I'm in the mood for something a little different after playing SC2 practically non-stop.

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    Sil3n7

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    #22  Edited By Sil3n7

    I just played this game in one whole sitting...It's super interesting. I've never played anything like it. Defiantly love the UI and general feel of it.

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    thebeast

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    #23  Edited By thebeast

    Just played through this - definitely a really interesting little game with genuine emotion and feeling in the writing, quite refreshing really.
    I can see major potential in the premise and design too; definitely room for some deeper interactive storytelling with an element of Uplink mixed in if it was developed a bit further.

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    JCTango

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    #24  Edited By JCTango

    I liked it.  
     
    The story was pretty cool - a little bit of techno-romance stuff.. a little bit cliché at times, but it's ok.  
    It especially reminded me of Bladerunner, in terms of the AI theme.

    The way how you had to interact with the GUI made it a bit engaging and sorta immersive for me, even though it's outdated technology compared to today.  
     
    The music (at least some of it) was pretty cool!

    It also brought back some memories of the dial-up age heh. 
     
    Bittersweet part for me was that a lot of the dialogue I read reminded me of some of the conversations I had with someone I haven't totally forgotten... it made me remember about the past in that sense.
     
    Are there any other games out there like this?  I wish it didn't end so soon  :(
     
    PS:  People complaining about the modem sound - you can lower the volume of it to 0 hehe. 
    [ I heard it once and was brought back to the 90's.. but once was enough.. had to mute it]

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    IamNOTatalkingpony

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    NIHAOU BITCHES! 
     
    That post made me crack up. 

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    zityz

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    #26  Edited By zityz

    Just started it. I'll have to finish it later. I have a  feeling I know where this is going. I hope I'm wrong :)

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    LiquidSaiyan3

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    #27  Edited By LiquidSaiyan3
    @sgjackson:  I was also turned off a bit at the reveal. I felt it a bit absurd and I almost immediately lost any emotional connection.
     
    I still felt super-compelled to see it through to the end, but the ending didn't get me emotionally as it seemed to with everyone else.
    Loved the 80s vibe, dialing into BBSs and the simulated forum chat (Nihao bitches, indeed), and just digging to find the truth.
     
    Definitely a must play; even though I may be a cold, heartless bastard.
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    Oldirtybearon

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    #28  Edited By Oldirtybearon
    @LiquidSaiyan3 said:
    " @sgjackson:  I was also turned off a bit at the reveal. I felt it a bit absurd and I almost immediately lost any emotional connection.  I still felt super-compelled to see it through to the end, but the ending didn't get me emotionally as it seemed to with everyone else. Loved the 80s vibe, dialing into BBSs and the simulated forum chat (Nihao bitches, indeed), and just digging to find the truth.  Definitely a must play; even though I may be a cold, heartless bastard. "
    nothing cold and heartless. The whole "Twist" pulled me out of it as well, although the signs were there (Gibson references, the whole '10 minutes into the future of 1988') that it wouldn't be completely based in reality. What got me was when the BBS crashed the first time. Fuck.
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    UnreliableNarrator

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    I just played through the whole thing in one sitting. I really liked it. The twist in the middle after the first server crash was a bit of a surprise...not what I was expecting. I thought she was going to off herself because she thought I was ignoring her. The excitement of the recompile and the emotion of the last dial-in to ARPAnet...unexpected emotions from a  BBS simulator.

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    RipTheVeins

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    #30  Edited By RipTheVeins

    Christ... I just finished it and that was definitely one of the most touching games I've played all year, and it'll stick with me for a long time.   
     
    Also, I guess I was hooked from the beginning since I once had a relationship start the same way.  Not to mention that this was playing in the background when you had to make the final, huge commitment:   
      

      I may not have cried, but fucking a I was close to it. 
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    C2C

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    #31  Edited By C2C
    @IamNOTatalkingpony said:
    " NIHAOU BITCHES!  That post made me crack up.  "
    Dude, that whole thread/PM exchange was priceless XD
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    yinstarrunner

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    #32  Edited By yinstarrunner

    Yeah, I checked it out yesterday.  Like others, I meant to just play it for a few minutes but ended up completing the whole thing.
     
    I didn't cry or anything, but there were some definite high impact moments.
     

     
    The game did a really great job of making you connect with a character using very little.  Though the story kind of went off the rails towards the end....
     
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    test0r

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    #33  Edited By test0r
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    FluxWaveZ

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    #34  Edited By FluxWaveZ

    Wow, this was horrible. Not only do I have absolutely no personal connection to BBSs so the nostalgic elements are lost on me, but I didn't give a shit about Emilia or practically anyone for that matter. Really, the only moment that made me feel remotely sad was when...  

     
    But other than that, I just found everything ridiculous. From all of the "Mother" and AI crap to the Reaper and Mariana, I didn't take this seriously at all. Not to mention it was a pain navigating the system and having to frequently get different "c0dez" in order to call a freaking number. I'm never one to shed a tear at any form of media and this wasn't an exception to that rule.
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    GunslingerPanda

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    #35  Edited By GunslingerPanda

    I also just played through this. Meh. Like many others, I felt it should have ended at the BBS crash. That got to me like crazy. I was in a panic. But then when certain "twists" happened... well, that just pulled me out of the story. It went from a rather brutally touching story to a sci-fi yarn. By the end of it, I didn't care about Emilia at all and had no trouble with the final task. I cry at everything, godammit I cried while watching the series finale of LOST two nights back, cried at Grave of the Fireflies, I STILL cry at Bambi and The Lion King, but the end of Digital did nothing for me.
     
    So I have very mixed feelings. I kinda feel like there's a lot of potential in this kind of story-telling, but not if it gets filled with uninteresting twists that just take away from the characters.

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    benpack

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    #36  Edited By benpack

    Man, I do not really enjoy most of these indie games. The only one like this I enjoyed was One Chance, because it was shot, sweet, and had consequences. This game felt way too long and tedious, especially when you had to keep going back to get new c0dez.

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    JCTango

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    #37  Edited By JCTango
    @KingWilly said:
    What got me was when the BBS crashed the first time. Fuck. " 

    Yeah that part was pretty shocking for me also! =D
     
    ... especially when it crashes (you receive an important message at the time)
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    Shaneman

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    #39  Edited By Shaneman

    I'm stuck :( 
     
    I dialed into the Underground Library a few times, and my computer got all jacked up. 
     
    Now, I have no clue what to do.

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    LiquidSaiyan3

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    #40  Edited By LiquidSaiyan3
    @Shaneman:  Did you "reboot" the Amie after installing the update to 1.4.1?
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    ___pocalypse

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    #41  Edited By ___pocalypse

    Finished it a little while ago. I feel like the music is partially what makes it; but I really liked it overall. I wasn't annoyed by the twists like some folks were, though I did feel they were a little hokey. I kept waiting for something more severe to happen to ME when I kept breaking into the Underground, which I thought would have been a cool addition to the frantic searching for Emilia. 
     
    Also played Passage, as recommended by a user here..  :'(

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    lordbazuco

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    #42  Edited By lordbazuco

    I thought this game was breath taking. I just finished it moments ago and I'm so glad I read this thread cause I wouldn't have played it otherwise. 

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    Meowayne

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    #43  Edited By Meowayne

    Just wanted to say thanks to you all for making my try this game. I am always a bundle of joy when I discover a game that involves me in its narrative in more profound ways then "play action sequence, watch cutscene" and D:ALS is truely unique. 
    It is not beyond fault but if I manage to finish it before the voting is up and if I like the conclusion it might just kick Super Meat Boy from my GOTY list. 
     
    Awesome game / time capsule / interactive story.

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    HazBazz

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    #44  Edited By HazBazz

    Interesting little game, very glad I played it
     

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    aleryn

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    #45  Edited By aleryn

    Played it at a fever pace.  Was drawn into it immediately.  It's not 100% accurate to BBS', but very close to what I remember them being like when they were the norm.  It captures the mood of them, and that is ALL THAT MATTERS.  The soundtrack is GREAT too.

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    DiscoDuck8k

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    #46  Edited By DiscoDuck8k

    Loved this little game. Another that I wouldn't know about if not for GB. 
     
    I wasn't expecting to be kind of teary by the end, but I really didn't want the inevitable to happen. Trying to figure a way around it but not finding one was terrible. It's rare that a game can get such an emotional response out of me, and the music definitely added a lot to it.

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    corban321

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    #47  Edited By corban321
    @GunslingerPanda said:
    " I also just played through this. Meh. Like many others, I felt it should have ended at the BBS crash. That got to me like crazy. I was in a panic. But then when certain "twists" happened... well, that just pulled me out of the story. It went from a rather brutally touching story to a sci-fi yarn. By the end of it, I didn't care about Emilia at all and had no trouble with the final task.  "
     
    That sums it up for me as well. I also thought it had pacing issues, in how replies were recieved almost instantly after sending messages. I guess there's no way around that because it'd be no fun waiting around for them, but I think I needed more time to take them in. Overall though, I loved the concept.
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    aurahack

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    #48  Edited By aurahack

    It made my top 3 on my GOTY list and is probably one my favorite games to come out in a long time but "to tears" might be pushing it a little.
     
    I think it's tailor-made for those who have ever fallen in love through the internet. There are strings that it pulls that I never thought would be pulled again, much less my a form of interactive entertainment. 
     
    It's short, it's not the best of games, it essentially has no graphics and I could of taken a twist or two out of believability's sake but... I dunno, man. I'm still thinking about that game, like if I need to go back to that BBS. It's hit me in a spot no other game has this year, which is super weird for a free, hour-long game.

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    Brenderous

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    #49  Edited By Brenderous

    I thought the ending was sad and looked for any possible way to get a happy ending.
     
    Is there only one ending?

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    jasta

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    #50  Edited By jasta

    When the track "Disappointment" started playing at the end, I finally realized how great this game was.

    For those wondering where to get the soundtrack, all the songs are in the games install folder in "Program files".

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