A year after announcing the acquisition of Dark Messiah of Might & Magic and Arx Fatalis developer Arkane Studios, Bethesda has finally revealed the first project the studio will be making under its publishing banner.
Today, Game Informer unveiled the new title, Dishonored, as its upcoming August cover story. Dishonored is a first-person stealth action title, featuring... well, you know what? Let's just go with GI's description of the action.
Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees.
Well then. That sounds rather awesome, doesn't it? Granted, GI is out to sell a magazine or two, but hey, it's an effective description! I can't help but be intrigued.
Even more exciting is the collection of talent surrounding the title. Harvey Smith, who was one of the main creative forces behind Deus Ex, Deus Ex: Invisible War, and the original System Shock, is on board as co-creative director alongside Arkane's studio head, Raf Colantonio. Additionally, Viktor Antonov, the artist who designed the imposing world of City 17 in Half-Life 2, will be lending his artistic talents to Dishonored's game world.
Dishonored will likely be at this year's QuakeCon, but if you aren't planning on making it out to Texas this year, GI's forthcoming August issue will just have to suffice for the time being.